Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Not Wanting to Kill Characters
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Olaf the Stout" data-source="post: 2954818" data-attributes="member: 13703"><p>Ourph, while I personally would like to see what happens to the PC's, I don't think that the players would necessarily have a hissy fit and refuse to play any more if their character died. I, and imagine the players, might just be a bit disappointed that we didn't get to see what might have happened to that particular character.</p><p></p><p>The character's backstories are not central to the plot that it would cause the campaign to come to a crashing halt should they happen to die. They are more side plots that kind of get more developed as the campaign goes along. It is not so much a particular quest but more like how the characters develop and change and deal with certain things as they happen. Also, one player has a particular character concept (an Ice Mage) that I would like to find out how it goes compared to other characters of a similar level.</p><p></p><p>Having said all of that, no characters have died so far and, even if they did, there would still be the whole resurrection/reincarnation, etc., path that we could go down to bring them back. I still haven't really defined how common ressurection magic is in the campaign as it hasn't come up directly yet. I like the PC's to have access to it for the very reason that they can continue to play the same character if they want to. At the same time it can mess up the verisimilitude of the campaign. Situations like that though just want me to tell verisimilitude to take a hike! This is our story, to hell with what it thinks! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> </p><p></p><p>Olaf the Stout</p></blockquote><p></p>
[QUOTE="Olaf the Stout, post: 2954818, member: 13703"] Ourph, while I personally would like to see what happens to the PC's, I don't think that the players would necessarily have a hissy fit and refuse to play any more if their character died. I, and imagine the players, might just be a bit disappointed that we didn't get to see what might have happened to that particular character. The character's backstories are not central to the plot that it would cause the campaign to come to a crashing halt should they happen to die. They are more side plots that kind of get more developed as the campaign goes along. It is not so much a particular quest but more like how the characters develop and change and deal with certain things as they happen. Also, one player has a particular character concept (an Ice Mage) that I would like to find out how it goes compared to other characters of a similar level. Having said all of that, no characters have died so far and, even if they did, there would still be the whole resurrection/reincarnation, etc., path that we could go down to bring them back. I still haven't really defined how common ressurection magic is in the campaign as it hasn't come up directly yet. I like the PC's to have access to it for the very reason that they can continue to play the same character if they want to. At the same time it can mess up the verisimilitude of the campaign. Situations like that though just want me to tell verisimilitude to take a hike! This is our story, to hell with what it thinks! :D Olaf the Stout [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Not Wanting to Kill Characters
Top