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Not With a Bang, I: Its Own Reward
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<blockquote data-quote="LazarusLong42" data-source="post: 1236243" data-attributes="member: 9620"><p><em>OOC: Crud! Where did those three days go??</em></p><p></p><p>You press forward, moving down the short corridor. As you emerge from the corridor, you realize a few things.</p><p></p><p>First, you have quite obviously entered the goblins' common room. Looking left, you can see the other hallway's entrance into the room as well. The room is very large and has several tables and twenty or so chairs.</p><p></p><p>Second, these are the most well-appointed goblin quarters any of you (most especially Arkan) have ever seen. The place is clean, the floor is tiled rather than dirt, and the walls are whitewashed. There are several doors leading to either side of the room; glances into these reveal that they are probably where the goblins live. You suspect one likely leads to the kitchen and larder as well.</p><p></p><p>Third, the few goblins that remain are, in a nutshell, rather scared.</p><p></p><p>The oldest one seems to be leading the group. He's wearing the vestments of a cleric of Mossus <em>(Brevin and anyone else with at least a rank in Knowledge(religion) will notice this, but the rest of you can tell they're some sort of clerical garb)</em>. There are three relatively young goblins near him, each shakily holding a crossbow, though none of the crossbows is raised.</p><p></p><p>The other seven goblins in the room are women and children. They're huddling as far away from you as they can get.</p><p></p><p>The cleric speaks, in halting Common. "Please... do not hurt us. We just want left... alone. Our leader, he... speak with you." He points toward a third exit , which is directly across the room from the corridor you've come down, about sixty feet away.</p></blockquote><p></p>
[QUOTE="LazarusLong42, post: 1236243, member: 9620"] [i]OOC: Crud! Where did those three days go??[/i] You press forward, moving down the short corridor. As you emerge from the corridor, you realize a few things. First, you have quite obviously entered the goblins' common room. Looking left, you can see the other hallway's entrance into the room as well. The room is very large and has several tables and twenty or so chairs. Second, these are the most well-appointed goblin quarters any of you (most especially Arkan) have ever seen. The place is clean, the floor is tiled rather than dirt, and the walls are whitewashed. There are several doors leading to either side of the room; glances into these reveal that they are probably where the goblins live. You suspect one likely leads to the kitchen and larder as well. Third, the few goblins that remain are, in a nutshell, rather scared. The oldest one seems to be leading the group. He's wearing the vestments of a cleric of Mossus [i](Brevin and anyone else with at least a rank in Knowledge(religion) will notice this, but the rest of you can tell they're some sort of clerical garb)[/i]. There are three relatively young goblins near him, each shakily holding a crossbow, though none of the crossbows is raised. The other seven goblins in the room are women and children. They're huddling as far away from you as they can get. The cleric speaks, in halting Common. "Please... do not hurt us. We just want left... alone. Our leader, he... speak with you." He points toward a third exit , which is directly across the room from the corridor you've come down, about sixty feet away. [/QUOTE]
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