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Not With a Bang, II: Life and Undeath Situation
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<blockquote data-quote="LazarusLong42" data-source="post: 1309109" data-attributes="member: 9620"><p>Keros steps back from the zombie and begins casting a spell, hoping to catch the zombie off-guard. Grunlor rushes forward, hacking into the nearest zombie with his waraxe, and seriously impairing the zombie's stuctural integrity.</p><p></p><p>Grinder, meantime, fires at one of the zombies further back (as both of the frontmost zombies are currently engaged in melee). It staggers, but is still up. Selene continues firing from her crossbow, hitting Grinder's target easily. It staggers a second time, but remains standing.</p><p></p><p>The zombie nearest Keros, which was unaffected by the turning, again closes and hits the wizard. (<em>3 pts damage</em>). The other four zombies, most of them rather badly injured, move away, scared off by Brevin's turning. They're running scared, and not paying attnetion, and two of them draw AoO's: one from Grunlor, who hits, utterly destroying the zombie in front of him; the other from Nojin, who also destroys the zombie nearest him.</p><p></p><p>Brevin moves further forward, and attempts to turn the zombie attacking Keros. The zombie cowers in the presence of his holy symbol. Nojin now charges one of the retreating zombies, but his axe misses its mark.</p><p></p><p>Baril shoots another arrow at the zombie he'd hit before, kncking its arm off but otherwise not fazing it. It seems to be more concerned with getting away.</p><p></p><p>Arkan moves slowly ahead, firing two more arrows at the zombie Selene had hit. The first arrow barely grazes it, but the second arrow takes it down.</p><p></p><p>Keros, hit by the zombie, concentrates to maintain his spell, but has no difficulty doing so. His celestial hawk slashes at the zombie in front of him with its talons.</p><p></p><p><em>OOC: Mechanics:</em></p><p><em></em></p><p><em>Grunlor: attack roll 12+5 = 17 hit; damage roll 4+3 = 7</em></p><p><em>Grinder: attack roll 19+2 = 21 hit; threat roll 3+2 = 5 miss; damage roll 6.</em></p><p><em>Selene: attack roll 9+6 = 15 hit; damage roll 6.</em></p><p><em>Zombie 6: attack roll 17 hit; damage roll 3.</em></p><p><em>Grunlor AoO: attack roll 15+5 = 20 hit; damage roll 9+3 = 12.</em></p><p><em>Nojin AoO: attack roll 12+6 = 18 hit; damage roll 5+6 = 11.</em></p><p><em>Brevin: turning check 13+1 = 14 (3 HD); damage roll 9+3 = 12 HD.</em></p><p><em>Nojin: attack roll 2+6+2(chg) = 10 miss.</em></p><p><em>Baril: attack roll 15+4 = 19 hit; damage roll 4.</em></p><p><em></em></p><p><em>-- next round --</em></p><p><em></em></p><p><em>Arkan: attack rolls 8+4 = 12 hit; 12+4 = 16 hit; damage rolls 1, 2.</em></p><p><em>Keros: Concentration check DC 14, roll 20+7 = 27 save.</em></p><p><em>Hawk: Attack roll 15+5 = 20; damage roll 1-2 = 1.</em></p><p><em></em></p><p><em>Chaos, Keros's spell finishes, but you still have your full turn. You're next <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></em></p></blockquote><p></p>
[QUOTE="LazarusLong42, post: 1309109, member: 9620"] Keros steps back from the zombie and begins casting a spell, hoping to catch the zombie off-guard. Grunlor rushes forward, hacking into the nearest zombie with his waraxe, and seriously impairing the zombie's stuctural integrity. Grinder, meantime, fires at one of the zombies further back (as both of the frontmost zombies are currently engaged in melee). It staggers, but is still up. Selene continues firing from her crossbow, hitting Grinder's target easily. It staggers a second time, but remains standing. The zombie nearest Keros, which was unaffected by the turning, again closes and hits the wizard. ([i]3 pts damage[/i]). The other four zombies, most of them rather badly injured, move away, scared off by Brevin's turning. They're running scared, and not paying attnetion, and two of them draw AoO's: one from Grunlor, who hits, utterly destroying the zombie in front of him; the other from Nojin, who also destroys the zombie nearest him. Brevin moves further forward, and attempts to turn the zombie attacking Keros. The zombie cowers in the presence of his holy symbol. Nojin now charges one of the retreating zombies, but his axe misses its mark. Baril shoots another arrow at the zombie he'd hit before, kncking its arm off but otherwise not fazing it. It seems to be more concerned with getting away. Arkan moves slowly ahead, firing two more arrows at the zombie Selene had hit. The first arrow barely grazes it, but the second arrow takes it down. Keros, hit by the zombie, concentrates to maintain his spell, but has no difficulty doing so. His celestial hawk slashes at the zombie in front of him with its talons. [i]OOC: Mechanics: Grunlor: attack roll 12+5 = 17 hit; damage roll 4+3 = 7 Grinder: attack roll 19+2 = 21 hit; threat roll 3+2 = 5 miss; damage roll 6. Selene: attack roll 9+6 = 15 hit; damage roll 6. Zombie 6: attack roll 17 hit; damage roll 3. Grunlor AoO: attack roll 15+5 = 20 hit; damage roll 9+3 = 12. Nojin AoO: attack roll 12+6 = 18 hit; damage roll 5+6 = 11. Brevin: turning check 13+1 = 14 (3 HD); damage roll 9+3 = 12 HD. Nojin: attack roll 2+6+2(chg) = 10 miss. Baril: attack roll 15+4 = 19 hit; damage roll 4. -- next round -- Arkan: attack rolls 8+4 = 12 hit; 12+4 = 16 hit; damage rolls 1, 2. Keros: Concentration check DC 14, roll 20+7 = 27 save. Hawk: Attack roll 15+5 = 20; damage roll 1-2 = 1. Chaos, Keros's spell finishes, but you still have your full turn. You're next :)[/i] [/QUOTE]
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