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Not Your Average Martial Arts PrC!
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<blockquote data-quote="hong" data-source="post: 291796" data-attributes="member: 537"><p>By sheer coincidence, I was jotting down some ideas on this topic just last night.</p><p></p><p></p><p><strong><span style="color: red">Grappling Mastery</span></strong> [rename however you want, to fit your campaign]</p><p></p><p>Prerequisites: Improved Unarmed Strike or monk's unarmed attack, Stunning Fist or monk's stunning attack, Weapon Focus (grapple), Improved Grapple (OA), Earth's Embrace (OA), Unbalancing Strike (OA).</p><p></p><p>Benefit: When grappling, you do not lose your Dex bonus to AC.</p><p></p><p></p><p></p><p><strong><span style="color: red">Master of the Grapple</span></strong></p><p></p><p>Prerequisites: Grappling mastery, BAB +5, must be trained by a master, blah blah.</p><p></p><p>BAB: as monk (level x3/4)</p><p>Good saves: Fort, Ref.</p><p>HD: d10.</p><p></p><p>Possible special abilities:</p><p>- Natural armor bonus to AC</p><p>- Dodge, superior Dodge (+2 AC vs one opponent)</p><p>- Grappling Block feat (OA)</p><p>- DR</p><p>- Bonus to unarmed damage when grappling</p><p>- Sneak attacks when grappling (!)</p><p></p><p>Arrange the special abilities to fit. I was thinking that this would probably be a 5-level prestige class, since it's hard to think of any super-powerful grappling abilities that would be suitable to fill out 10 levels.</p></blockquote><p></p>
[QUOTE="hong, post: 291796, member: 537"] By sheer coincidence, I was jotting down some ideas on this topic just last night. [b][color=red]Grappling Mastery[/color][/b] [rename however you want, to fit your campaign] Prerequisites: Improved Unarmed Strike or monk's unarmed attack, Stunning Fist or monk's stunning attack, Weapon Focus (grapple), Improved Grapple (OA), Earth's Embrace (OA), Unbalancing Strike (OA). Benefit: When grappling, you do not lose your Dex bonus to AC. [b][color=red]Master of the Grapple[/color][/b] Prerequisites: Grappling mastery, BAB +5, must be trained by a master, blah blah. BAB: as monk (level x3/4) Good saves: Fort, Ref. HD: d10. Possible special abilities: - Natural armor bonus to AC - Dodge, superior Dodge (+2 AC vs one opponent) - Grappling Block feat (OA) - DR - Bonus to unarmed damage when grappling - Sneak attacks when grappling (!) Arrange the special abilities to fit. I was thinking that this would probably be a 5-level prestige class, since it's hard to think of any super-powerful grappling abilities that would be suitable to fill out 10 levels. [/QUOTE]
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