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Note to Self - Do NOT use an 'All Soldiers' encounter again....
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<blockquote data-quote="Holy Bovine" data-source="post: 4443063" data-attributes="member: 203"><p>I ran my regular 4E group this past Sunday and it was going great. A few hours of RP with 2 skill challenges thrown in and the players were well prepared for a little tussle. I had made a level 6 encounter (the party is 4th level with 6 players) with 6 Hobgoblin Commanders (Level 5 soldiers) and 2 Warcasters (level 3 Controllers). I expected the fight, which was in a cramped storage area with piles of crates and boxes that could be toppled during the fight and hit people, to last about an hour - all of our combats to this point (and there have been about 7) have lasted from 20 to 90 minutes (the 90 minute one was a huge battle between the party and undead & elemental creatures) so I figured this one would be about average.</p><p></p><p>Oh boy was I wrong! </p><p></p><p>I seriously under estimated the superior defenses a Soldier type gets and the party just could not lay a glove on these guys. The Warcasters worked beautifully but the Commanders were brutally boring and the fight dragged on for almost 2.5 hours! In the end one guy ran away & the last guy (who still had 40+ hp) I allowed to be knocked out with a single hit. </p><p></p><p>I've learned my lesson - a mix of roles is really best and I will certainly pay much closer attention int he future to the defenses and weaknesses of the creatures I use - the Level/Xp value does not always tell the whole story.</p></blockquote><p></p>
[QUOTE="Holy Bovine, post: 4443063, member: 203"] I ran my regular 4E group this past Sunday and it was going great. A few hours of RP with 2 skill challenges thrown in and the players were well prepared for a little tussle. I had made a level 6 encounter (the party is 4th level with 6 players) with 6 Hobgoblin Commanders (Level 5 soldiers) and 2 Warcasters (level 3 Controllers). I expected the fight, which was in a cramped storage area with piles of crates and boxes that could be toppled during the fight and hit people, to last about an hour - all of our combats to this point (and there have been about 7) have lasted from 20 to 90 minutes (the 90 minute one was a huge battle between the party and undead & elemental creatures) so I figured this one would be about average. Oh boy was I wrong! I seriously under estimated the superior defenses a Soldier type gets and the party just could not lay a glove on these guys. The Warcasters worked beautifully but the Commanders were brutally boring and the fight dragged on for almost 2.5 hours! In the end one guy ran away & the last guy (who still had 40+ hp) I allowed to be knocked out with a single hit. I've learned my lesson - a mix of roles is really best and I will certainly pay much closer attention int he future to the defenses and weaknesses of the creatures I use - the Level/Xp value does not always tell the whole story. [/QUOTE]
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Note to Self - Do NOT use an 'All Soldiers' encounter again....
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