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Note to self - things to fix for EOM
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<blockquote data-quote="RangerWickett" data-source="post: 1831963" data-attributes="member: 63"><p>If you follow the Elements of Magic Revised threads, you know that a few issues have come up with some of the rules. As they've come up, I've pondered them and posted suggestions for changes. I want to put out an errata pdf at some point, and update the EOM-R pdf (probably no patch this time, though, since I don't want multiple patches floating around), and this thread is a place for me to keep a reminder for myself of everything that will need to go into that errata file. </p><p></p><p>If you read through here and see that I'm missing something, please let me know.</p><p></p><p><strong>General:</strong> It'd be nice to have a list of cantrips and 1-MP spells for all the spell lists, to help players jump into the system.</p><p></p><p><strong>Abjure:</strong></p><p></p><p><strong>Charm:</strong> The daze/hold/stun issue.</p><p></p><p><strong>Compel:</strong> A line mentioning making people think they're taking damage.</p><p></p><p><strong>Dispel:</strong> Antimagic Spell Resistance and supernatural abilities.</p><p></p><p><strong>Divination:</strong> Need to include a cantrip divination.</p><p></p><p><strong>Evoke:</strong> Evoke Acid needs to melt things.</p><p></p><p><strong>Heal:</strong></p><p></p><p><strong>Illusion:</strong> Fixing Illusion Force, clarifying Nature.</p><p></p><p><strong>Infuse:</strong> Drain Time should not use 3.0 terminology of 'partial actions.'</p><p></p><p><strong>Move:</strong> Teleporting should be a move action, not a full-round action. As is, it takes two rounds to teleport, one to cast, one to go.</p><p></p><p>Also, when you use Move Force to move objects or spells, you can give the spell a basic instruction that it will follow without mental control. So you could say, "stay within 5 ft. of me."</p><p></p><p><strong>Scry:</strong></p><p></p><p><strong>Spellcraft:</strong></p><p></p><p><strong>Summon:</strong></p><p></p><p><strong>Transform:</strong> Basing it on level adjustment, not CR.</p><p></p><p><strong>Magic Items:</strong> When discussing permanently dispelling magic items, fix the text so it says 'pay XP' instead of 'pay MP.' This is right before Example Thirteen.</p></blockquote><p></p>
[QUOTE="RangerWickett, post: 1831963, member: 63"] If you follow the Elements of Magic Revised threads, you know that a few issues have come up with some of the rules. As they've come up, I've pondered them and posted suggestions for changes. I want to put out an errata pdf at some point, and update the EOM-R pdf (probably no patch this time, though, since I don't want multiple patches floating around), and this thread is a place for me to keep a reminder for myself of everything that will need to go into that errata file. If you read through here and see that I'm missing something, please let me know. [b]General:[/b] It'd be nice to have a list of cantrips and 1-MP spells for all the spell lists, to help players jump into the system. [b]Abjure:[/b] [b]Charm:[/b] The daze/hold/stun issue. [b]Compel:[/b] A line mentioning making people think they're taking damage. [b]Dispel:[/b] Antimagic Spell Resistance and supernatural abilities. [b]Divination:[/b] Need to include a cantrip divination. [b]Evoke:[/b] Evoke Acid needs to melt things. [b]Heal:[/b] [b]Illusion:[/b] Fixing Illusion Force, clarifying Nature. [b]Infuse:[/b] Drain Time should not use 3.0 terminology of 'partial actions.' [b]Move:[/b] Teleporting should be a move action, not a full-round action. As is, it takes two rounds to teleport, one to cast, one to go. Also, when you use Move Force to move objects or spells, you can give the spell a basic instruction that it will follow without mental control. So you could say, "stay within 5 ft. of me." [b]Scry:[/b] [b]Spellcraft:[/b] [b]Summon:[/b] [b]Transform:[/b] Basing it on level adjustment, not CR. [b]Magic Items:[/b] When discussing permanently dispelling magic items, fix the text so it says 'pay XP' instead of 'pay MP.' This is right before Example Thirteen. [/QUOTE]
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