Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*TTRPGs General
Notes for a New Campaign City, Parsantium
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Jack7" data-source="post: 4862136" data-attributes="member: 54707"><p>I like Gill's ideas Rich. Perhaps they could be involved in a number of different criminal activities because criminals, especially organized ones, often are.</p><p></p><p>For instance any individual, group, or organization that would involve themselves in a protection racket and/or a blackmail scheme would be likely involved in a whole host of criminal activities, anything profitable enough to warrant interest.</p><p></p><p>A related set of activities might include smuggling, extortion (not just for blackmail in the typical sense, but for favors, influence, etc.), shell companies (merchant activities and shipping companies) and fronting schemes, etc.</p><p></p><p>Another thing they might be involved in would be allowing or covering for an espionage or spy ring. Something that would be dangerous to the authorities but that an organization like the GS might have ties with. For instance a bazaar would naturally both attract and give cover to (foreign merchants would abound) spies. The GS might have ties with such spies, or even spy groups, maybe even cover them, and then use "fake extortion rackets" so that both groups, the GS, and the spies, tend to benefit in order to finance their operations.</p><p></p><p>A spy becomes involved with a Khanduq merchant which the GS then says they know about. (They know about it cause they secretly helped plant the initial contacts through a third party or a disguised member of their own party.)</p><p></p><p>The spy pays money to the merchant to let him operate but the GS then blackmails the merchant threatening to send him up to the authorities. The GS uses the blackmail to recover the money the spy has paid, thus reimbursing the spy while still allowing him to operate, and they blackmail for more than the spy paid in order to cover their own cut of the racket. the merchant is out money for both but is unaware of the relationship between the spy or spies and the GS.</p><p></p><p>This could lead to a lot of interesting role play opportunities. For instance the merchant or merchants could hire their own "protection" or even spies or undercover operatives to track their enemies and discover what is really going on.</p><p></p><p>Very nice pics of Istanbul by the way, especially the Hippodrome, the Cistern, and the Blue Mosque.</p><p></p><p>My own setting is very <strong><a href="http://www.enworld.org/forum/general-rpg-discussion/254759-worlds-apart.html" target="_blank">Constantinople</a></strong> oriented (on our world anyway) and so I liked your photos.</p></blockquote><p></p>
[QUOTE="Jack7, post: 4862136, member: 54707"] I like Gill's ideas Rich. Perhaps they could be involved in a number of different criminal activities because criminals, especially organized ones, often are. For instance any individual, group, or organization that would involve themselves in a protection racket and/or a blackmail scheme would be likely involved in a whole host of criminal activities, anything profitable enough to warrant interest. A related set of activities might include smuggling, extortion (not just for blackmail in the typical sense, but for favors, influence, etc.), shell companies (merchant activities and shipping companies) and fronting schemes, etc. Another thing they might be involved in would be allowing or covering for an espionage or spy ring. Something that would be dangerous to the authorities but that an organization like the GS might have ties with. For instance a bazaar would naturally both attract and give cover to (foreign merchants would abound) spies. The GS might have ties with such spies, or even spy groups, maybe even cover them, and then use "fake extortion rackets" so that both groups, the GS, and the spies, tend to benefit in order to finance their operations. A spy becomes involved with a Khanduq merchant which the GS then says they know about. (They know about it cause they secretly helped plant the initial contacts through a third party or a disguised member of their own party.) The spy pays money to the merchant to let him operate but the GS then blackmails the merchant threatening to send him up to the authorities. The GS uses the blackmail to recover the money the spy has paid, thus reimbursing the spy while still allowing him to operate, and they blackmail for more than the spy paid in order to cover their own cut of the racket. the merchant is out money for both but is unaware of the relationship between the spy or spies and the GS. This could lead to a lot of interesting role play opportunities. For instance the merchant or merchants could hire their own "protection" or even spies or undercover operatives to track their enemies and discover what is really going on. Very nice pics of Istanbul by the way, especially the Hippodrome, the Cistern, and the Blue Mosque. My own setting is very [B][URL="http://www.enworld.org/forum/general-rpg-discussion/254759-worlds-apart.html"]Constantinople[/URL][/B] oriented (on our world anyway) and so I liked your photos. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Notes for a New Campaign City, Parsantium
Top