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Notes for a New Campaign City, Parsantium
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<blockquote data-quote="RichGreen" data-source="post: 4892440" data-attributes="member: 2039"><p><strong>Golden Scimitars Adventure Outline</strong></p><p></p><p>Hi,</p><p></p><p>This is long overdue to be posted, but I've had no time to work on this recently. This outline doesn't yet incorporate most of the cool suggestions from Gilladian and Jack7.</p><p></p><p><strong>Day 1</strong></p><p>1. The PCs are back in Parsantium and receive a messenger snake with tickets for the theatre</p><p>2. Meet Dulicitus & friends at the play, adventure briefing</p><p>3. Follow Iancu & friends after the play to the Winking Vixen -- some kind of skill challenge to do this? Need to make it so all PCs are involved if possible.</p><p>• Need names & descriptions for the actors – Iancu, Beatus, Francio plus three or four others.</p><p>• Chance to hear/see Zeno arguing with Eusebia over the accounts</p><p>4. Follow Iancu & friends home to their lodgings in the Aymara Sabban in the early hours of the morning</p><p></p><p><strong>Day 2</strong></p><p>5. Iancu & friends meet for late breakfast/lunch at the Golden Bean Tree. </p><p>• Yasmina is threatened by thugs from the Golden Scimitars – PCs get the chance to run these thugs off</p><p>• Chance to notice that Francio and thugs seem to recognise each other</p><p>6. After the play, Iancu and friends go to Fahil’s – Beatus goes to meet Kaham.</p><p>• Spot Francio first meeting XXX of the Golden Scimitars to get instructions, and then buying drugs</p><p>• Fahil may take an interest in the PCs (especially if they’ve been here before or have a reputation)</p><p>• Might see Glyn Merryfield losing money</p><p>• Chance to spot Zeno?</p><p></p><p><strong>Day 3</strong></p><p>7. Iancu & friends meet for late breakfast/lunch at the Golden Bean Tree. Francio isn’t present, Beatus is showing off a new piece of jewellery (a gift from Kaham)</p><p>8. Street fight encounter</p><p>• Masons vs potters</p><p>• Masons seem to have extra back-up – they do, from the Golden Scimitars – and the potters are getting thrashed</p><p>• The bells ring for the City Watch</p><p>• PCs have a chance to recognise Francio in a hood, and also one or two NPCs from the City Attack encounter (2b)</p><p>• What can the PCs find out here by interrogating Francio, potters or masons?</p><p>9. The PCs need to report in to Dulicitus and are to meet him at the White Palm <use map in KQ #10> </p><p>• Chance to spot Kaham arguing with Golden Scimitars thugs over installing spies on the staff</p><p>• Maybe Zeno is present, meeting with a guild head (perhaps even Bahram Peroz but probably best not)</p><p>10. After the play, Iancu and friends head to the Flaming Vixen</p><p>• May recognise Firmina from Orloch’s slave market</p><p>• Chance to encounter the sinister Marcus Hape <Elder Evils>?</p><p>• Francio looks beaten up a bit</p><p></p><p><strong>Day 4</strong></p><p>11. Iancu & friends meet for late breakfast/lunch at the Golden Bean Tree. </p><p>• Possible return of GS extortion crew?</p><p>12. Bathhouse</p><p>• Iancu and his friends go to the baths <use map in Backdrops></p><p>• Thuggee/GS killers attempt to murder Bahram Peroz, Speaker of the Guild of Weavers and Dyers. PCs should try and stop the killers.</p><p>• If they succeed, Bahram will be able to explain quite a bit of what’s been going on – he turned down an offer of “help” from Zeno Meverel and his “organization”, that the Golden Scimitars are trying to gain control of the Ward etc</p><p>• If Bahram is killed, the PCs will need to get the information from elsewhere!</p><p>13. Eusebia is murdered – how do the PCs find out? </p><p></p><p>By this stage, the PCs have probably sussed out the following:</p><p>- Iancu isn’t really involved in any crime but Francio and, indirectly, Beatus are.</p><p>- Zeno & the Golden Scimitars are trying to take control of the Makers Ward</p><p>- Zeno owns the Winking Vixen and Fahil’s Floating Palace so someone in these locations can probably point them in the right direction. </p><p>- Hints from Naelere if required – maybe in a different guise here. Deva?</p><p>- His legitimate office above the Winking Vixen is abandoned but the PCs can find a secret door and hidden staircase leading down into the Hidden Quarter.</p><p></p><p>The climax of the adventure would take place in Zeno Meverel's Hidden Quarter hideout:</p><p></p><p>This is in the tunnels of the Hidden Quarter and is accessible from the Winking Vixen. The PCs can make their way there and deal with Zeno and his crew. </p><p>• One encounter en route, using sewer tiles. </p><p>• Hideout is located in well-preserved building(s) of former old city? Bits of old Dhak Janjua architecture?</p><p>• Three or four encounters (?) in hideout – traps and NPCs/monsters</p><p>• Clues in the underground hideout will drop more obscure hints about Avishandu. </p><p></p><p></p><p>Any comments?</p><p></p><p>Cheers</p><p></p><p></p><p>Richard</p></blockquote><p></p>
[QUOTE="RichGreen, post: 4892440, member: 2039"] [b]Golden Scimitars Adventure Outline[/b] Hi, This is long overdue to be posted, but I've had no time to work on this recently. This outline doesn't yet incorporate most of the cool suggestions from Gilladian and Jack7. [B]Day 1[/B] 1. The PCs are back in Parsantium and receive a messenger snake with tickets for the theatre 2. Meet Dulicitus & friends at the play, adventure briefing 3. Follow Iancu & friends after the play to the Winking Vixen -- some kind of skill challenge to do this? Need to make it so all PCs are involved if possible. • Need names & descriptions for the actors – Iancu, Beatus, Francio plus three or four others. • Chance to hear/see Zeno arguing with Eusebia over the accounts 4. Follow Iancu & friends home to their lodgings in the Aymara Sabban in the early hours of the morning [B]Day 2[/B] 5. Iancu & friends meet for late breakfast/lunch at the Golden Bean Tree. • Yasmina is threatened by thugs from the Golden Scimitars – PCs get the chance to run these thugs off • Chance to notice that Francio and thugs seem to recognise each other 6. After the play, Iancu and friends go to Fahil’s – Beatus goes to meet Kaham. • Spot Francio first meeting XXX of the Golden Scimitars to get instructions, and then buying drugs • Fahil may take an interest in the PCs (especially if they’ve been here before or have a reputation) • Might see Glyn Merryfield losing money • Chance to spot Zeno? [B]Day 3[/B] 7. Iancu & friends meet for late breakfast/lunch at the Golden Bean Tree. Francio isn’t present, Beatus is showing off a new piece of jewellery (a gift from Kaham) 8. Street fight encounter • Masons vs potters • Masons seem to have extra back-up – they do, from the Golden Scimitars – and the potters are getting thrashed • The bells ring for the City Watch • PCs have a chance to recognise Francio in a hood, and also one or two NPCs from the City Attack encounter (2b) • What can the PCs find out here by interrogating Francio, potters or masons? 9. The PCs need to report in to Dulicitus and are to meet him at the White Palm <use map in KQ #10> • Chance to spot Kaham arguing with Golden Scimitars thugs over installing spies on the staff • Maybe Zeno is present, meeting with a guild head (perhaps even Bahram Peroz but probably best not) 10. After the play, Iancu and friends head to the Flaming Vixen • May recognise Firmina from Orloch’s slave market • Chance to encounter the sinister Marcus Hape <Elder Evils>? • Francio looks beaten up a bit [B]Day 4[/B] 11. Iancu & friends meet for late breakfast/lunch at the Golden Bean Tree. • Possible return of GS extortion crew? 12. Bathhouse • Iancu and his friends go to the baths <use map in Backdrops> • Thuggee/GS killers attempt to murder Bahram Peroz, Speaker of the Guild of Weavers and Dyers. PCs should try and stop the killers. • If they succeed, Bahram will be able to explain quite a bit of what’s been going on – he turned down an offer of “help” from Zeno Meverel and his “organization”, that the Golden Scimitars are trying to gain control of the Ward etc • If Bahram is killed, the PCs will need to get the information from elsewhere! 13. Eusebia is murdered – how do the PCs find out? By this stage, the PCs have probably sussed out the following: - Iancu isn’t really involved in any crime but Francio and, indirectly, Beatus are. - Zeno & the Golden Scimitars are trying to take control of the Makers Ward - Zeno owns the Winking Vixen and Fahil’s Floating Palace so someone in these locations can probably point them in the right direction. - Hints from Naelere if required – maybe in a different guise here. Deva? - His legitimate office above the Winking Vixen is abandoned but the PCs can find a secret door and hidden staircase leading down into the Hidden Quarter. The climax of the adventure would take place in Zeno Meverel's Hidden Quarter hideout: This is in the tunnels of the Hidden Quarter and is accessible from the Winking Vixen. The PCs can make their way there and deal with Zeno and his crew. • One encounter en route, using sewer tiles. • Hideout is located in well-preserved building(s) of former old city? Bits of old Dhak Janjua architecture? • Three or four encounters (?) in hideout – traps and NPCs/monsters • Clues in the underground hideout will drop more obscure hints about Avishandu. Any comments? Cheers Richard [/QUOTE]
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