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Notes from a Savage Worlds fantasy campaign (updated with 05/28/08 session notes!)...
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<blockquote data-quote="Gothmog" data-source="post: 4014412" data-attributes="member: 317"><p>Well, its highly variable as to when to give out bennies, because each GM has a different style. I tend to run fights that are pretty hard for the PCs, or at least require some clever thinking or tactics to win. PCs burn up bennies pretty quick in fights like that, so I give 2-3 bennies to each PC per game session, on average. </p><p></p><p>One thing I do is anytime a character roleplays one of his hinderances (especially if its at cost to his character) he gets a benny. Those hinderances aren't just there to net the player some extra points- and the player who does incorporate them into his roleplaying is rewarded more than those who don't with extra bennies and sometimes experience points if its a particularly inconvenient instance of the hinderance.</p></blockquote><p></p>
[QUOTE="Gothmog, post: 4014412, member: 317"] Well, its highly variable as to when to give out bennies, because each GM has a different style. I tend to run fights that are pretty hard for the PCs, or at least require some clever thinking or tactics to win. PCs burn up bennies pretty quick in fights like that, so I give 2-3 bennies to each PC per game session, on average. One thing I do is anytime a character roleplays one of his hinderances (especially if its at cost to his character) he gets a benny. Those hinderances aren't just there to net the player some extra points- and the player who does incorporate them into his roleplaying is rewarded more than those who don't with extra bennies and sometimes experience points if its a particularly inconvenient instance of the hinderance. [/QUOTE]
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