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<blockquote data-quote="Vocenoctum" data-source="post: 2506199" data-attributes="member: 2477"><p>To be clear, the companies are using the OGL to profit themselves without adding back to D20. They made plenty of money off the D20 license, but now they're fracturing the market with each having their own system. Why not just make your own game system instead of using the d20 basics then?</p><p></p><p>The companies can't sell backstock when the OGL changes, but at the same time say that products past the 90 day mark are virtually unsaleable?</p><p></p><p>WotC kicked them? See, it's odd because I thought WotC provided them the ability to attach themselves to the best selling game system at the moment. I heard a lot of folks say 3.5 would split the market, but most D&D players switched without a big problem from my personal experiences. It's a shame all the OGL games have to deviate for (to me) not much more reason that giving themselves a proprietary system.</p><p></p><p>I like plenty of variety, but frankly everyone has D&D in my group. Whenever some other game looks interesting, I have to compare it to the amount of work in preparing stuff for the players to use.</p></blockquote><p></p>
[QUOTE="Vocenoctum, post: 2506199, member: 2477"] To be clear, the companies are using the OGL to profit themselves without adding back to D20. They made plenty of money off the D20 license, but now they're fracturing the market with each having their own system. Why not just make your own game system instead of using the d20 basics then? The companies can't sell backstock when the OGL changes, but at the same time say that products past the 90 day mark are virtually unsaleable? WotC kicked them? See, it's odd because I thought WotC provided them the ability to attach themselves to the best selling game system at the moment. I heard a lot of folks say 3.5 would split the market, but most D&D players switched without a big problem from my personal experiences. It's a shame all the OGL games have to deviate for (to me) not much more reason that giving themselves a proprietary system. I like plenty of variety, but frankly everyone has D&D in my group. Whenever some other game looks interesting, I have to compare it to the amount of work in preparing stuff for the players to use. [/QUOTE]
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