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Notes from my Return to the Tomb of Horrors conversion
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<blockquote data-quote="the Jester" data-source="post: 1924133" data-attributes="member: 1210"><p>A few more general notes: the Tomb proper had several revisions in its layout, all serving to make the traps and tricks as deadly as they were originally intended to be. There were quite a few areas not yet explored by the pcs, including the one that would've triggered the trapped items the purported lich above carried; but as the pcs never went there they avoided having the curses manifest and got good items instead.</p><p></p><p>Most of the traps I winged with an eye to extreme deadliness. The first 30d6 damage roll I managed in 3e was in there! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>For instance, the infamous slide into lava trap was a swiveling tube of a hallway that slammed the pcs around for 6d6 and a save vs. stunning before letting them fall 100' into lava (20d6 fire plus 10d6 falling).</p><p></p><p>More to come... hope you enjoy these notes! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="the Jester, post: 1924133, member: 1210"] A few more general notes: the Tomb proper had several revisions in its layout, all serving to make the traps and tricks as deadly as they were originally intended to be. There were quite a few areas not yet explored by the pcs, including the one that would've triggered the trapped items the purported lich above carried; but as the pcs never went there they avoided having the curses manifest and got good items instead. Most of the traps I winged with an eye to extreme deadliness. The first 30d6 damage roll I managed in 3e was in there! :) For instance, the infamous slide into lava trap was a swiveling tube of a hallway that slammed the pcs around for 6d6 and a save vs. stunning before letting them fall 100' into lava (20d6 fire plus 10d6 falling). More to come... hope you enjoy these notes! :) [/QUOTE]
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