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General Tabletop Discussion
D&D Older Editions
Notes from the 4E Corebooks: Alignment, Monsters, Artifacts and More
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<blockquote data-quote="pukunui" data-source="post: 4234510" data-attributes="member: 54629"><p>But how did the family get infected in the first place? <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p><p></p><p>Damn, that's disappointing. Did anyone else notice that the vampires in NWN2 are the same ones? At least, the kama-wielding one is. I don't think the other one has a spiked chain.</p><p></p><p>Cool. This begs the question though: is there a vampire template in the DMG? We know there's a lich template. So I wonder if the templates are in the DMG but the rituals required for creating them are in the MM along with the sample stats? I hope there's an actual ritual for the lich as well.</p><p></p><p>Ah ok. Gotcha. Good enough. There will probably be more fluff about his cults and stuff in the DMG and in the upcoming MotP.</p><p></p><p>The 3.5 Spell Compendium only has one full page illo and it's one that's been recycled from Complete Divine, I think. Just seems kind of odd when it's the only one there ...</p><p></p><p>Cool. I've always liked artifacts but I haven't liked that you have to wait so long to introduce them to your game. It'll be fun to be able to include them in sooner. Did you see if there were rules/guidelines for creating your own artifacts? I had this great idea for giving the PCs an evil artifact that causes bad stuff to happen to other people (but not them). So they go to the little village after raiding the dungeon and after a while the crops start failing and the cows' milk goes sour and the villagers all come and blame the strangers in town for bringing misfortune to them. Hopefully it'll take a little while for them to realize that it's an evil artifact ... and then when they figure it out, they'll find out they can't get rid of it easily! Mwaahahahahaha!</p><p></p><p></p><p>A misunderstanding on my part then. I was reading a different thread with a review of KotS and someone described it as an artifact.</p><p></p><p></p><p>Good point. There might very well be a lycanthrope template in the DMG.</p></blockquote><p></p>
[QUOTE="pukunui, post: 4234510, member: 54629"] But how did the family get infected in the first place? ;) Damn, that's disappointing. Did anyone else notice that the vampires in NWN2 are the same ones? At least, the kama-wielding one is. I don't think the other one has a spiked chain. Cool. This begs the question though: is there a vampire template in the DMG? We know there's a lich template. So I wonder if the templates are in the DMG but the rituals required for creating them are in the MM along with the sample stats? I hope there's an actual ritual for the lich as well. Ah ok. Gotcha. Good enough. There will probably be more fluff about his cults and stuff in the DMG and in the upcoming MotP. The 3.5 Spell Compendium only has one full page illo and it's one that's been recycled from Complete Divine, I think. Just seems kind of odd when it's the only one there ... Cool. I've always liked artifacts but I haven't liked that you have to wait so long to introduce them to your game. It'll be fun to be able to include them in sooner. Did you see if there were rules/guidelines for creating your own artifacts? I had this great idea for giving the PCs an evil artifact that causes bad stuff to happen to other people (but not them). So they go to the little village after raiding the dungeon and after a while the crops start failing and the cows' milk goes sour and the villagers all come and blame the strangers in town for bringing misfortune to them. Hopefully it'll take a little while for them to realize that it's an evil artifact ... and then when they figure it out, they'll find out they can't get rid of it easily! Mwaahahahahaha! A misunderstanding on my part then. I was reading a different thread with a review of KotS and someone described it as an artifact. Good point. There might very well be a lycanthrope template in the DMG. [/QUOTE]
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