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General Tabletop Discussion
*Dungeons & Dragons
Noticing a magic item
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<blockquote data-quote="Rya.Reisender" data-source="post: 6877455" data-attributes="member: 6801585"><p>I think Detect Magic is still immensly helpful because it would give players the hint that a magic items is nearby. My group rarely uses it, but one time they used it and didn't leave the dungeon until it no longer detected anything magical.</p><p></p><p>According to magic item description you won't notice it by just looking at it, you need to <strong>handle</strong> it.</p><p></p><p>And I don't mind giving hints, hints can be great, but they can't be obvious. For example if I never describe what the corpses are wearing and then I suddenly say "He has a nice pair of boots" there is ZERO chance that they don't investigate them. So it's not really a challenge.</p><p></p><p>I also want to note that it's just a corpse they came accross, not a defeated enemy. For defeated enemies I have a standard procedure for my group. I tell them all common equip they wear but when someone is wearing a key item I say "Monster X requires separate investigation". I don't do full autoloot because it can matter who investigates the corpse and I want to give the players a choice (even the choice to not investigate at all).</p></blockquote><p></p>
[QUOTE="Rya.Reisender, post: 6877455, member: 6801585"] I think Detect Magic is still immensly helpful because it would give players the hint that a magic items is nearby. My group rarely uses it, but one time they used it and didn't leave the dungeon until it no longer detected anything magical. According to magic item description you won't notice it by just looking at it, you need to [b]handle[/b] it. And I don't mind giving hints, hints can be great, but they can't be obvious. For example if I never describe what the corpses are wearing and then I suddenly say "He has a nice pair of boots" there is ZERO chance that they don't investigate them. So it's not really a challenge. I also want to note that it's just a corpse they came accross, not a defeated enemy. For defeated enemies I have a standard procedure for my group. I tell them all common equip they wear but when someone is wearing a key item I say "Monster X requires separate investigation". I don't do full autoloot because it can matter who investigates the corpse and I want to give the players a choice (even the choice to not investigate at all). [/QUOTE]
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Noticing a magic item
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