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*Pathfinder & Starfinder
Noticing that an animal is actually a wild shaped druid casting a spell
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<blockquote data-quote="Lonely Tylenol" data-source="post: 1899611" data-attributes="member: 18549"><p>It might be perfectly obvious that the thrush in the tree over there is waving its wings around and shuffling its feet, maybe chirping loudly.  But what is the likelihood that someone figures out it's the source of the Flame Strike?  Especially if there are a bunch of other thrushes flocking in the tree chirping loudly and flitting from branch to branch.  Unless the viewer expects a druid, I'd have to say that locating the source of a spell is extremely unlikely.  Perhaps if a horse were pointing a hoof at the target...but there's no indication that the horse has to do anything that weird.  Perhaps it needs to toss its head and whinny, which horses do anyway.</p><p></p><p>The only reason why people know that another humanoid is casting a spell is that they say strange words loudly and move their hands in patterns.  But natural spell is there specifically because animals can't speak and don't have hands.  So I think it should take an expert to be able to pick it out.  Spot check to notice the animal doing something cotemporaneously with the spell going off, Knowledge: Nature check to notice something odd about what the animal is doing, to distinguish it from the other random natural events going on at that moment.  Spellcraft to identify the spell.  Ridley's Cohort's circumstance modifiers look pretty good.  I wouldn't use bluff/sense motive, just because there's no precedent in the bluff skill for concealing spell components.</p></blockquote><p></p>
[QUOTE="Lonely Tylenol, post: 1899611, member: 18549"] It might be perfectly obvious that the thrush in the tree over there is waving its wings around and shuffling its feet, maybe chirping loudly. But what is the likelihood that someone figures out it's the source of the Flame Strike? Especially if there are a bunch of other thrushes flocking in the tree chirping loudly and flitting from branch to branch. Unless the viewer expects a druid, I'd have to say that locating the source of a spell is extremely unlikely. Perhaps if a horse were pointing a hoof at the target...but there's no indication that the horse has to do anything that weird. Perhaps it needs to toss its head and whinny, which horses do anyway. The only reason why people know that another humanoid is casting a spell is that they say strange words loudly and move their hands in patterns. But natural spell is there specifically because animals can't speak and don't have hands. So I think it should take an expert to be able to pick it out. Spot check to notice the animal doing something cotemporaneously with the spell going off, Knowledge: Nature check to notice something odd about what the animal is doing, to distinguish it from the other random natural events going on at that moment. Spellcraft to identify the spell. Ridley's Cohort's circumstance modifiers look pretty good. I wouldn't use bluff/sense motive, just because there's no precedent in the bluff skill for concealing spell components. [/QUOTE]
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Noticing that an animal is actually a wild shaped druid casting a spell
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