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General Tabletop Discussion
*Dungeons & Dragons
Nov 8 Next Q&A: TWF, Manuevers, and Atwill spells
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<blockquote data-quote="ZombieRoboNinja" data-source="post: 6044532" data-attributes="member: 54843"><p>Agreed a lot. I find this a pretty ironic defense, since clerics preparing Vancian spells has never made any real sense to me. It seems pretty obvious that the only reason clerics cast Vancian spells is because way back when, Gygax was enamored of Jack Vance's wizards and they didn't want to create a whole other system for clerics to cast Cure Light Wounds with.</p><p></p><p>I also agree with ppaladin's assessment of at-will spells and disagree with the reasoning in the Q&A. I don't think it's simplifying anything to go from "cantrips are at-will" to "cantrips are like spells, except some of them are at-will, depending on your tradition/domain, unless you get one of the traditions where they're not." I also don't really buy the explanation that not every specialization should get every spell at-will; in the previous iteration you only got 2-3 cantrips/orisons to begin with, so how is it helping anything to use traditions/domains to restrict what at-will abilities those classes can get? Is it really game-breaking to allow a battlemage to pick Minor Illusion as a cantrip (especially when the illusionist is better at it anyway)?</p></blockquote><p></p>
[QUOTE="ZombieRoboNinja, post: 6044532, member: 54843"] Agreed a lot. I find this a pretty ironic defense, since clerics preparing Vancian spells has never made any real sense to me. It seems pretty obvious that the only reason clerics cast Vancian spells is because way back when, Gygax was enamored of Jack Vance's wizards and they didn't want to create a whole other system for clerics to cast Cure Light Wounds with. I also agree with ppaladin's assessment of at-will spells and disagree with the reasoning in the Q&A. I don't think it's simplifying anything to go from "cantrips are at-will" to "cantrips are like spells, except some of them are at-will, depending on your tradition/domain, unless you get one of the traditions where they're not." I also don't really buy the explanation that not every specialization should get every spell at-will; in the previous iteration you only got 2-3 cantrips/orisons to begin with, so how is it helping anything to use traditions/domains to restrict what at-will abilities those classes can get? Is it really game-breaking to allow a battlemage to pick Minor Illusion as a cantrip (especially when the illusionist is better at it anyway)? [/QUOTE]
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Nov 8 Next Q&A: TWF, Manuevers, and Atwill spells
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