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<blockquote data-quote="Ralts Bloodthorne" data-source="post: 1828276" data-attributes="member: 6390"><p>TWO SAMPLE POWER ARMORS</p><p></p><p><span style="font-size: 15px"><strong>Grendel</strong></span></p><p></p><p><strong>Manufacturer:</strong> Omicron Sirius Corporation</p><p></p><p><strong>Type:</strong> Military Powered Armor</p><p></p><p><strong>Progress Level:</strong> 7</p><p></p><p><strong>Requirements:</strong> Medium Power Armor, Omicron Sirus Powered Armor, Confed Military Powered Armor, Cybernetic Nueral Jack.</p><p></p><p><strong>Hardened Armor Value:</strong> 20</p><p></p><p><strong>Hardness (If HAV is not used):</strong> 50</p><p></p><p><strong>Hit Points:</strong> 250</p><p></p><p><strong>Defense Armor Bonus:</strong> +15</p><p></p><p><strong>Standard Systems:</strong> Nightvision 500m, 25 channel radio (20km range) with burst and Class V scramble capability, radar (5 km) with 10 target tracking, IFF, Vehicle/Armor ID, thermal optics, flare compensation, Class IV reflex enhancement, Class X strength enhancement, environmental system (capable of internal air supply as long as power remains), Class III fusion power plant.</p><p></p><p><em>This gives them +4 Dex, +10 Str</em></p><p></p><p><strong>Defensive Systems:</strong> Class II military force field (20 points HAV, 200 HP), Class II point defense system (+2 BAB, 2d6 damage to up to 2 incoming missiles per round), Class V Medicomp (nanorepair of up to 5d6 hp per minute), ECM system (+4 equipment bonus to avoid lockons)</p><p></p><p><strong>Offensive Systems:</strong></p><p></p><p>Quad Pack Micromissile Launcher mounted left shoulder, 2 reloads. (can fire volleys of 1-4 missiles, each missile does 10d6 points of damage (AP of 5), range increment of 100m)</p><p></p><p>Omicron Siruis Phased Particle Weapon (Right forearm): </p><p><strong>APV:</strong> 15</p><p><strong>Damage:</strong> 20d6</p><p><strong>Range Increment:</strong> 50m</p><p><strong>Special:</strong> Up to 4 attacks per round, charges off the reactor.</p><p></p><p><strong>Civilian Purchase DC:</strong> 70 (+3 Mil)</p><p></p><p><strong>Requisition DC:</strong> 40 (Back issue)</p><p></p><p></p><p style="text-align: center"><span style="font-size: 15px"><strong>Magistrate Special Operations Armor</strong></span></p><p><strong><strong></strong></strong></p><p><strong><strong>Built for the Confederacy Magistrate Division (Rescinded in the 24th Century), thousands of these suits slated for destruction vanished. Despite government denials, many of these suits are out there.</strong></strong></p></blockquote><p></p>
[QUOTE="Ralts Bloodthorne, post: 1828276, member: 6390"] TWO SAMPLE POWER ARMORS [size=4][b]Grendel[/b][/size] [b]Manufacturer:[/b] Omicron Sirius Corporation [b]Type:[/b] Military Powered Armor [b]Progress Level:[/b] 7 [b]Requirements:[/b] Medium Power Armor, Omicron Sirus Powered Armor, Confed Military Powered Armor, Cybernetic Nueral Jack. [b]Hardened Armor Value:[/b] 20 [b]Hardness (If HAV is not used):[/b] 50 [b]Hit Points:[/b] 250 [b]Defense Armor Bonus:[/b] +15 [b]Standard Systems:[/b] Nightvision 500m, 25 channel radio (20km range) with burst and Class V scramble capability, radar (5 km) with 10 target tracking, IFF, Vehicle/Armor ID, thermal optics, flare compensation, Class IV reflex enhancement, Class X strength enhancement, environmental system (capable of internal air supply as long as power remains), Class III fusion power plant. [i]This gives them +4 Dex, +10 Str[/i] [b]Defensive Systems:[/b] Class II military force field (20 points HAV, 200 HP), Class II point defense system (+2 BAB, 2d6 damage to up to 2 incoming missiles per round), Class V Medicomp (nanorepair of up to 5d6 hp per minute), ECM system (+4 equipment bonus to avoid lockons) [b]Offensive Systems:[/b] Quad Pack Micromissile Launcher mounted left shoulder, 2 reloads. (can fire volleys of 1-4 missiles, each missile does 10d6 points of damage (AP of 5), range increment of 100m) Omicron Siruis Phased Particle Weapon (Right forearm): [b]APV:[/b] 15 [b]Damage:[/b] 20d6 [b]Range Increment:[/b] 50m [b]Special:[/b] Up to 4 attacks per round, charges off the reactor. [b]Civilian Purchase DC:[/b] 70 (+3 Mil) [b]Requisition DC:[/b] 40 (Back issue) [center][size=4][b]Magistrate Special Operations Armor[b][/b][/b][/size][b][b][/b][/b][/center][b][b] Built for the Confederacy Magistrate Division (Rescinded in the 24th Century), thousands of these suits slated for destruction vanished. Despite government denials, many of these suits are out there.[/b][/b] [/QUOTE]
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