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<blockquote data-quote="Ralts Bloodthorne" data-source="post: 1886822" data-attributes="member: 6390"><p><strong>Jump Cells</strong></p><p></p><p>For a short period of time, multiple systems within the Confederacy decided that Hellworlds were too cruel to sentence prisoners too, and did not want vast prisons where the worst of the worst would be placed. Attempting to balance punishment, justice and compassion, they decided upon a novel approach that has since been stopped.</p><p></p><p><strong>Jumpcells</strong></p><p>These are small cryogenic pods, with an FTL engine and an astrogation computer affixed to it. The pod enters jumpspace, and follows a looping course through jumpspace, away from normally travelled lanes. The prisoner undergoes cryogenic storage, while subliminal programming changes the way they think and act in certian situations.</p><p></p><p>These <em>jumpcells</em> move through jumpspace for decades or centuries, and over 3,500 had in excess of 1,000 years to travel before dropping back into normal space and activating thier rescue beacons.</p><p></p><p>While this was assumed to be an excellent way to humanely dispose of prisoners, that, while costly, was seen as more humane than imprisonment, after 10 or 12 jumpcells were accidently intercepted and the occupants released upon unexpecting crews most systems outlawed it.</p><p></p><p>This procedure is outlawed, and there is a standard bounty of retrieving jumpcells, but seeing as over 22 million of them over a course of 150 years and 75 systems were released, only a small fraction of them have been recovered.</p><p></p><p>Jumpcells were also used by a rogue technoreligious faction that swept the Cravine Sector roughly 100 years ago. This religious faction, who believed that they had a religious duty to conquer all of known space, used genetically enhanced warriors and decried the use of cybernetics. They were ruthlessly crushed by the TCMC and the TCN, but in the last 10 years, two jumpcells have been recovered by ships transitting the jumplanes of the sector.</p><p></p><p>These jumpcells look to be far older than they are, and are often disguised as ancient escape pods. Contained within is a geneticall modified human, often possessing abilities far outstripping ANY other genejack warrior. The computers contain complete backgrounds, and implanted memories back it up.</p><p></p><p>However, once certian triggers are met, these being begin devestating everything they can.</p><p></p><p>In the case of the revived warrior of Hallet-962, the genejack was able to kill over 12 MILLION sentient creatures and escape in a scout vessel.</p><p></p><p>The revived warrior of Guillette was able to sieze control of an orbiting planetary defense weapon and fire it upon the world below, obliterating the population of the world. Despite being in a one man fighter, the warrior was able to engage Guillette's Planetary Defense forces, a naval squadron, and emerge victorious.</p><p></p><p>Both warriors are still at large.</p></blockquote><p></p>
[QUOTE="Ralts Bloodthorne, post: 1886822, member: 6390"] [b]Jump Cells[/b] For a short period of time, multiple systems within the Confederacy decided that Hellworlds were too cruel to sentence prisoners too, and did not want vast prisons where the worst of the worst would be placed. Attempting to balance punishment, justice and compassion, they decided upon a novel approach that has since been stopped. [b]Jumpcells[/b] These are small cryogenic pods, with an FTL engine and an astrogation computer affixed to it. The pod enters jumpspace, and follows a looping course through jumpspace, away from normally travelled lanes. The prisoner undergoes cryogenic storage, while subliminal programming changes the way they think and act in certian situations. These [i]jumpcells[/i] move through jumpspace for decades or centuries, and over 3,500 had in excess of 1,000 years to travel before dropping back into normal space and activating thier rescue beacons. While this was assumed to be an excellent way to humanely dispose of prisoners, that, while costly, was seen as more humane than imprisonment, after 10 or 12 jumpcells were accidently intercepted and the occupants released upon unexpecting crews most systems outlawed it. This procedure is outlawed, and there is a standard bounty of retrieving jumpcells, but seeing as over 22 million of them over a course of 150 years and 75 systems were released, only a small fraction of them have been recovered. Jumpcells were also used by a rogue technoreligious faction that swept the Cravine Sector roughly 100 years ago. This religious faction, who believed that they had a religious duty to conquer all of known space, used genetically enhanced warriors and decried the use of cybernetics. They were ruthlessly crushed by the TCMC and the TCN, but in the last 10 years, two jumpcells have been recovered by ships transitting the jumplanes of the sector. These jumpcells look to be far older than they are, and are often disguised as ancient escape pods. Contained within is a geneticall modified human, often possessing abilities far outstripping ANY other genejack warrior. The computers contain complete backgrounds, and implanted memories back it up. However, once certian triggers are met, these being begin devestating everything they can. In the case of the revived warrior of Hallet-962, the genejack was able to kill over 12 MILLION sentient creatures and escape in a scout vessel. The revived warrior of Guillette was able to sieze control of an orbiting planetary defense weapon and fire it upon the world below, obliterating the population of the world. Despite being in a one man fighter, the warrior was able to engage Guillette's Planetary Defense forces, a naval squadron, and emerge victorious. Both warriors are still at large. [/QUOTE]
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