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General Tabletop Discussion
*Pathfinder & Starfinder
November 16th release for Web-based Character Builder
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<blockquote data-quote="dvvega" data-source="post: 5369493" data-attributes="member: 524"><p>My personal opinion on all this is quite simple. If you take a quick look at a Google search on Dungeons and Dragons Character Builder you will see a gamut of wares sites offering the program with the latest updates etc included.</p><p></p><p>WOTC were obviously banking on money from subscribers but if those subscribers can get all the DDI they want from somewhere else, they lose a lot of money.</p><p></p><p>What about the gaming groups that chip in a bit of money each and purchase a single DDI subscription to share? That's a group of 6 people paying 1 subscription. Sure they cannot all be logged in at the same time but there is nothing there that requires them to be logged in together. Or the DM "owns" the account and downloads everything available for his/her players.</p><p></p><p>So it is about economics to begin with. Sure the other stuff might still be possible, but the character builder is not distributable now. Wait until they start doing that with Dungeon and Dragon. Realistically they were selling physical magazines and those were being shared, however they thought they could make some money with this DDI thing. They realise they are not and so the next step is to make it impossible (?) for anyone to get hold of some of the features without an account.</p><p></p><p>The storage space thing needs to be thought out better by WOTC - naturally. Limiting the number of characters to 20 is not 100% logical however looking at how long a campaign takes to play, even a short 5 level mini-campaign, I can see that 20 characters is plenty for some players. But it really should just be unlimited with a little judicial monitoring on their part.</p><p></p><p>I personally do not see much (more) good coming of this move except to protect their income stream. However if this turns a lot of people away then what next? </p><p></p><p>D</p></blockquote><p></p>
[QUOTE="dvvega, post: 5369493, member: 524"] My personal opinion on all this is quite simple. If you take a quick look at a Google search on Dungeons and Dragons Character Builder you will see a gamut of wares sites offering the program with the latest updates etc included. WOTC were obviously banking on money from subscribers but if those subscribers can get all the DDI they want from somewhere else, they lose a lot of money. What about the gaming groups that chip in a bit of money each and purchase a single DDI subscription to share? That's a group of 6 people paying 1 subscription. Sure they cannot all be logged in at the same time but there is nothing there that requires them to be logged in together. Or the DM "owns" the account and downloads everything available for his/her players. So it is about economics to begin with. Sure the other stuff might still be possible, but the character builder is not distributable now. Wait until they start doing that with Dungeon and Dragon. Realistically they were selling physical magazines and those were being shared, however they thought they could make some money with this DDI thing. They realise they are not and so the next step is to make it impossible (?) for anyone to get hold of some of the features without an account. The storage space thing needs to be thought out better by WOTC - naturally. Limiting the number of characters to 20 is not 100% logical however looking at how long a campaign takes to play, even a short 5 level mini-campaign, I can see that 20 characters is plenty for some players. But it really should just be unlimited with a little judicial monitoring on their part. I personally do not see much (more) good coming of this move except to protect their income stream. However if this turns a lot of people away then what next? D [/QUOTE]
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November 16th release for Web-based Character Builder
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