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General Tabletop Discussion
*Pathfinder & Starfinder
November 16th release for Web-based Character Builder
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<blockquote data-quote="UngainlyTitan" data-source="post: 5370130" data-attributes="member: 28487"><p>Their upper limit is set by WoW, the thing no-one needs DDI to play D&D. We have managed it for 40 years with out electronic aids and we could manage it for another 40 if we had to.</p><p>Now WoW and games like it offer an immediate play experience. Pay yer money, install the client and within 10 - 15 minutes you are playing WoW.</p><p> </p><p>At no point in the current incarnation of DDI can you be playing D&D within 15 minutes of subscribing so, If they charge too much they will loose subscriptions. </p><p>They are also competing with free stuff, masterplan, maptools and so forth.</p><p>So I think the basic subscription will pretty much remain at its current level (adjusting for inflation, etc) but they could offer premium content, or they could go the microtransaction route. Pay this much an unlock some features.</p><p> </p><p>So if they provide an integrated VTT, Character and Monster Builder and campaign manager, mapper, that would consitute the base package. Now this stuff is nothing that one cannot already get from third parties for free or low once off charge.</p><p> </p><p>So the premium stuff would be, prefabbed 3-D maps and minis for adventures that have appeared in Dragon. $10 for keep on the Shadowfell. So now, you have your choice, do the maps yourself and used 2-D counters that come with the VTT for the module or buy the premium content.</p><p> </p><p>Custom 3-D models of your character by the WOTC in house artists. Probably costs losts but there are gamers that could affoard it.</p><p> </p><p>I could also see the rise of a DDI market place where third parties could make a few bob providing custom stuff for their fellow gamers.</p></blockquote><p></p>
[QUOTE="UngainlyTitan, post: 5370130, member: 28487"] Their upper limit is set by WoW, the thing no-one needs DDI to play D&D. We have managed it for 40 years with out electronic aids and we could manage it for another 40 if we had to. Now WoW and games like it offer an immediate play experience. Pay yer money, install the client and within 10 - 15 minutes you are playing WoW. At no point in the current incarnation of DDI can you be playing D&D within 15 minutes of subscribing so, If they charge too much they will loose subscriptions. They are also competing with free stuff, masterplan, maptools and so forth. So I think the basic subscription will pretty much remain at its current level (adjusting for inflation, etc) but they could offer premium content, or they could go the microtransaction route. Pay this much an unlock some features. So if they provide an integrated VTT, Character and Monster Builder and campaign manager, mapper, that would consitute the base package. Now this stuff is nothing that one cannot already get from third parties for free or low once off charge. So the premium stuff would be, prefabbed 3-D maps and minis for adventures that have appeared in Dragon. $10 for keep on the Shadowfell. So now, you have your choice, do the maps yourself and used 2-D counters that come with the VTT for the module or buy the premium content. Custom 3-D models of your character by the WOTC in house artists. Probably costs losts but there are gamers that could affoard it. I could also see the rise of a DDI market place where third parties could make a few bob providing custom stuff for their fellow gamers. [/QUOTE]
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November 16th release for Web-based Character Builder
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