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<blockquote data-quote="EzekielRaiden" data-source="post: 7686624" data-attributes="member: 6790260"><p>Eh. I'm not sure about "brilliant," though I'll grant you lazy. 13A, IMO, <em>did</em> find a "brilliant" solution. Monks just <em>don't do weapon damage</em>, even if they carry a weapon. Instead, their features let them do Jab, Punch, and Kick damage, depending on what the feature is--every Monk form specifies which to use. Jabs are d6 per level, Punches are d8, and Kicks are d10. The terms are just to be simple and clear, and don't actually need to be represented as any specific physical movement (or even a physical attack at all). That way, instead of resorting to the painful logic* of 5e, 13A Monks are just Special when they fight barehanded or using a weapon appropriate to their Monk tradition.</p><p></p><p>I personally think the 13A Monk is a fantastically well-designed class, and actually manages to outdo the 4e Monk for encouraging the "high-flying mobile action," wuxia-inspired behavior in the player. At least, so it seems on paper; I haven't actually played 13A yet.</p><p></p><p>*Seriously. Unarmed strikes are not weapons. However, they are <em>both</em> "melee attacks" <em>and</em> "melee <u>weapon</u> attacks." So things can be "weapon attacks" without having any weapons involved whatsoever!</p></blockquote><p></p>
[QUOTE="EzekielRaiden, post: 7686624, member: 6790260"] Eh. I'm not sure about "brilliant," though I'll grant you lazy. 13A, IMO, [I]did[/I] find a "brilliant" solution. Monks just [I]don't do weapon damage[/I], even if they carry a weapon. Instead, their features let them do Jab, Punch, and Kick damage, depending on what the feature is--every Monk form specifies which to use. Jabs are d6 per level, Punches are d8, and Kicks are d10. The terms are just to be simple and clear, and don't actually need to be represented as any specific physical movement (or even a physical attack at all). That way, instead of resorting to the painful logic* of 5e, 13A Monks are just Special when they fight barehanded or using a weapon appropriate to their Monk tradition. I personally think the 13A Monk is a fantastically well-designed class, and actually manages to outdo the 4e Monk for encouraging the "high-flying mobile action," wuxia-inspired behavior in the player. At least, so it seems on paper; I haven't actually played 13A yet. *Seriously. Unarmed strikes are not weapons. However, they are [I]both[/I] "melee attacks" [I]and[/I] "melee [U]weapon[/U] attacks." So things can be "weapon attacks" without having any weapons involved whatsoever! [/QUOTE]
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