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<blockquote data-quote="Pauln6" data-source="post: 7686701" data-attributes="member: 6777422"><p>The unarmed damage of a monk scales so it's obvious why they would not want it to stack with sneak attack. The ruling seems to make sense to me.</p><p></p><p>The ruling that I find irritating is about the Dash action. Rogue's dashing as a bonus action is to replicate the fantasy trope of throwing objects in your pursuer's path (creating difficult terrain to slow them down) or ducking into an alley to hide. As soon as you can dash twice all that becomes irrelevant since you can outrun anybody. It sucks the fun and imagination out of the cunning action. The problem gets even worse when you stack on racial, feat, and class additional movement, which you can now triple every round whether darting in or out of combat. It gets as cheesy as hell.</p><p></p><p>It's not a sage advice I have any intention of following.</p></blockquote><p></p>
[QUOTE="Pauln6, post: 7686701, member: 6777422"] The unarmed damage of a monk scales so it's obvious why they would not want it to stack with sneak attack. The ruling seems to make sense to me. The ruling that I find irritating is about the Dash action. Rogue's dashing as a bonus action is to replicate the fantasy trope of throwing objects in your pursuer's path (creating difficult terrain to slow them down) or ducking into an alley to hide. As soon as you can dash twice all that becomes irrelevant since you can outrun anybody. It sucks the fun and imagination out of the cunning action. The problem gets even worse when you stack on racial, feat, and class additional movement, which you can now triple every round whether darting in or out of combat. It gets as cheesy as hell. It's not a sage advice I have any intention of following. [/QUOTE]
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