Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
November's SAGE ADVICE Is Here!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Orlax" data-source="post: 7686900" data-attributes="member: 6801305"><p>So this is some corporate speak buzzword BS. There is no process to being a DM. You want to know the big keys here you go:</p><p></p><p>1. Keep the game moving.</p><p>2. Keep the players engaged</p><p>3. Make sure everyone at your table is having fun.</p><p></p><p>Done! Thats the process. Other than that keep throwing crap at the wall till ya find something that sticks.</p><p></p><p>Yeah everyone is going to fail. There is no way to make it that they won't fail, or won't fail a whole bunch. Failure is how we learn anything and anything worth becoming good at is something you will be terrible at for a while. Jordan wasn't dunking when he first grabbed a basketball, he sucked for a while and practiced till he was the best, and then he kept practicing. Being a good DM is the same kind of thing. You have to keep practicing to get good at it. It is basically a form of performance art, to expect people to be good without a ton of failure is unreasonable.</p></blockquote><p></p>
[QUOTE="Orlax, post: 7686900, member: 6801305"] So this is some corporate speak buzzword BS. There is no process to being a DM. You want to know the big keys here you go: 1. Keep the game moving. 2. Keep the players engaged 3. Make sure everyone at your table is having fun. Done! Thats the process. Other than that keep throwing crap at the wall till ya find something that sticks. Yeah everyone is going to fail. There is no way to make it that they won't fail, or won't fail a whole bunch. Failure is how we learn anything and anything worth becoming good at is something you will be terrible at for a while. Jordan wasn't dunking when he first grabbed a basketball, he sucked for a while and practiced till he was the best, and then he kept practicing. Being a good DM is the same kind of thing. You have to keep practicing to get good at it. It is basically a form of performance art, to expect people to be good without a ton of failure is unreasonable. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
November's SAGE ADVICE Is Here!
Top