Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Now Armor=DR not AC bonus! READ THIS!!!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Valorian" data-source="post: 26706" data-attributes="member: 1284"><p>Quite correct, the weapons I am refering to were actually called the estoc/tuck (perhaps I over simplified matters...the section I quoted from an SCA source, went on to call them ancestors of the rapier), but if I had to do a 3e similarity chart for most likely weapon to represent them in the game, I'd make them rapiers.</p><p></p><p>I wasn't necessarily trying to give a history lesson on sword, but instead to illustrate that just making armor DR instead of AC, would require more than just a simple change. Unless you assume that one normally cannot get past heavy armor unless one "crits" at which point the weapons with high crit ranges (like the rapier make some sense), but then you have to explain why the scimitar works well against heavy armor <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" /></p><p></p><p>Some web sites with pertinent information for later perusal:</p><p>The ancestor of the rapier:</p><p><a href="http://www.cbc2.org/faculty/dabbott/duMarozzo.htm" target="_blank">http://www.cbc2.org/faculty/dabbott/duMarozzo.htm</a></p><p>Cool sight about Midievil Martial Arts:</p><p><a href="http://www.aemma.org/knowledgeBase_H.htm" target="_blank">http://www.aemma.org/knowledgeBase_H.htm</a></p><p></p><p>Oh and Forlorn, your quite correct that the heavy piercing weapons, warhammers, lucern hammers, picks, are the best bet against heavy armor...unless substancial changes were made in the system as it stands, they would be at best no better than weapons that wouuld actually be horrible against heavy armor.</p><p></p><p>The problem is this is a fantasy game! I don't really want to have all the PC have to carry a pick or warhammer because its a better representation of the reality of fighting against an armored opponent, when the they really want to carry a sword for roleplaying reasons</p></blockquote><p></p>
[QUOTE="Valorian, post: 26706, member: 1284"] Quite correct, the weapons I am refering to were actually called the estoc/tuck (perhaps I over simplified matters...the section I quoted from an SCA source, went on to call them ancestors of the rapier), but if I had to do a 3e similarity chart for most likely weapon to represent them in the game, I'd make them rapiers. I wasn't necessarily trying to give a history lesson on sword, but instead to illustrate that just making armor DR instead of AC, would require more than just a simple change. Unless you assume that one normally cannot get past heavy armor unless one "crits" at which point the weapons with high crit ranges (like the rapier make some sense), but then you have to explain why the scimitar works well against heavy armor :( Some web sites with pertinent information for later perusal: The ancestor of the rapier: [url]http://www.cbc2.org/faculty/dabbott/duMarozzo.htm[/url] Cool sight about Midievil Martial Arts: [url]http://www.aemma.org/knowledgeBase_H.htm[/url] Oh and Forlorn, your quite correct that the heavy piercing weapons, warhammers, lucern hammers, picks, are the best bet against heavy armor...unless substancial changes were made in the system as it stands, they would be at best no better than weapons that wouuld actually be horrible against heavy armor. The problem is this is a fantasy game! I don't really want to have all the PC have to carry a pick or warhammer because its a better representation of the reality of fighting against an armored opponent, when the they really want to carry a sword for roleplaying reasons [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Now Armor=DR not AC bonus! READ THIS!!!
Top