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Now that both books are out... 13th Age vs Numenera
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<blockquote data-quote="dm4hire" data-source="post: 6208563" data-attributes="member: 14848"><p>I can understand where you're coming from evilbob and I think you are correct. One thing I'm noticing with the Cypher system, Numenera's core engine, is that Monte and company definitely are starting to think more about how the engine works. The Strange is adding in some new aspects that I wish would have been thought of and included in Numenera, such as the changing of descriptors between realms (granted that can be house ruled in Numenera) and with the new Glimmer for Numenera we are seeing a taste of new descriptors such as Mad and Doomed as well as insanity rules.</p><p></p><p>The game is in its infancy and because of its separation from D&D it has better potential to develop in the future versus 13th Age which has tied itself to many of the sacred cows of D&D. Numenera compared to 13th Age more rules light and therefore able to have more added in via house rules to customize the game the way you want it. I think that as they develop the Cypher system we will see Numenera evolve more with each game they added on.</p><p></p><p>This is another aspect of the development in Monte’s approach as set out in The Strange:</p><p></p><p></p><p></p><p>Since Numenera is supposed to be our world a billion years in the future it can automatically become either the future of The Strange from an Earth standpoint or another realm within it. Then any other game Monte puts out using the Cypher system should then automatically have a chance to fall into one of those realms not listed. Regardless if one doesn't sync the games together you can at least use the bestiaries and house rule what changes you want from the future material.</p><p></p><p>My actual concern isn’t that the game won’t last on its own as much as Monte seems to have a “make it and leave it” approach to gaming I’ve noticed once he focuses on something new. There’s nothing wrong with that and that may have changed with Numenera and the Cypher system; time will tell. I just hope the game continues past the current product schedule if only for a couple more books.</p></blockquote><p></p>
[QUOTE="dm4hire, post: 6208563, member: 14848"] I can understand where you're coming from evilbob and I think you are correct. One thing I'm noticing with the Cypher system, Numenera's core engine, is that Monte and company definitely are starting to think more about how the engine works. The Strange is adding in some new aspects that I wish would have been thought of and included in Numenera, such as the changing of descriptors between realms (granted that can be house ruled in Numenera) and with the new Glimmer for Numenera we are seeing a taste of new descriptors such as Mad and Doomed as well as insanity rules. The game is in its infancy and because of its separation from D&D it has better potential to develop in the future versus 13th Age which has tied itself to many of the sacred cows of D&D. Numenera compared to 13th Age more rules light and therefore able to have more added in via house rules to customize the game the way you want it. I think that as they develop the Cypher system we will see Numenera evolve more with each game they added on. This is another aspect of the development in Monte’s approach as set out in The Strange: Since Numenera is supposed to be our world a billion years in the future it can automatically become either the future of The Strange from an Earth standpoint or another realm within it. Then any other game Monte puts out using the Cypher system should then automatically have a chance to fall into one of those realms not listed. Regardless if one doesn't sync the games together you can at least use the bestiaries and house rule what changes you want from the future material. My actual concern isn’t that the game won’t last on its own as much as Monte seems to have a “make it and leave it” approach to gaming I’ve noticed once he focuses on something new. There’s nothing wrong with that and that may have changed with Numenera and the Cypher system; time will tell. I just hope the game continues past the current product schedule if only for a couple more books. [/QUOTE]
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Now that both books are out... 13th Age vs Numenera
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