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General Tabletop Discussion
*Dungeons & Dragons
Now that "damage on a miss" is most likely out of the picture, are you happy?
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<blockquote data-quote="Dausuul" data-source="post: 6267074" data-attributes="member: 58197"><p>Well, it depends on the source of the autodamage. If you're using a Cleave-style attack where you deal most of your damage to a primary target and chip damage to a nearby secondary, how likely is it that you're sending your primary attack at a mook and chipping the Big Bad? Almost invariably it's the other way around. If the PCs <em>do</em> go after mooks in preference to the Big Bad, it typically means they're adopting a strategy of "clear out the riff-raff first, then tackle the Big Bad when it doesn't have its buddies to help out." That means the Big Bad will still have most of its hit points left while the mooks are dying. It may eat a little chip damage but it won't die from it.</p><p></p><p>However, damage on a miss is another matter. That can and will take out big enemies as well as little.</p></blockquote><p></p>
[QUOTE="Dausuul, post: 6267074, member: 58197"] Well, it depends on the source of the autodamage. If you're using a Cleave-style attack where you deal most of your damage to a primary target and chip damage to a nearby secondary, how likely is it that you're sending your primary attack at a mook and chipping the Big Bad? Almost invariably it's the other way around. If the PCs [I]do[/I] go after mooks in preference to the Big Bad, it typically means they're adopting a strategy of "clear out the riff-raff first, then tackle the Big Bad when it doesn't have its buddies to help out." That means the Big Bad will still have most of its hit points left while the mooks are dying. It may eat a little chip damage but it won't die from it. However, damage on a miss is another matter. That can and will take out big enemies as well as little. [/QUOTE]
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Community
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Now that "damage on a miss" is most likely out of the picture, are you happy?
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