Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
NPC Ability Checks and Stunting or...Ogre Smash
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="The Crimson Binome" data-source="post: 7002692" data-attributes="member: 6775031"><p>Because the DM is an impartial adjudicator of uncertainty, who is also in charge of playing the NPCs. In order for the game to be fair at all, the rules have to be the same for everyone. (Or, at the very least, differences in the rules have to be <em>known</em> to everyone; you <em>cannot</em> meaningfully play a game if you do not know the rules.)</p><p></p><p>That's not to say that you can't have an ogre push a tree onto anyone, just that you need to follow consistent rules while doing so. If you decide that it's a DC 19 check that the ogre can attempt, then don't be surprised when the raging barbarian pulls the same trick later on. You should also probably communicate with your players about how easy it is to push over trees, since they're likely to assume that it's impossible (or nearly so) unless you indicate otherwise.</p><p>If the base was weakened and is easier to knock down, then how did the ogre know that before it made the attempt? If it spotted something odd about the tree, and knew enough about nature or survival to know what it meant, then that's one thing - and the players are entitled to similar checks to figure that out. If it had intentionally weakened the tree earlier, so it would be able to do this now, then you can point out to the players that it was way easier than they would have expected for a tree of that size and there must be more to the puzzle that isn't immediately apparent.</p><p></p><p>Unknowable rules and unexpectable rulings fall under the category of DM Shenanigans.</p></blockquote><p></p>
[QUOTE="The Crimson Binome, post: 7002692, member: 6775031"] Because the DM is an impartial adjudicator of uncertainty, who is also in charge of playing the NPCs. In order for the game to be fair at all, the rules have to be the same for everyone. (Or, at the very least, differences in the rules have to be [I]known[/I] to everyone; you [I]cannot[/I] meaningfully play a game if you do not know the rules.) That's not to say that you can't have an ogre push a tree onto anyone, just that you need to follow consistent rules while doing so. If you decide that it's a DC 19 check that the ogre can attempt, then don't be surprised when the raging barbarian pulls the same trick later on. You should also probably communicate with your players about how easy it is to push over trees, since they're likely to assume that it's impossible (or nearly so) unless you indicate otherwise. If the base was weakened and is easier to knock down, then how did the ogre know that before it made the attempt? If it spotted something odd about the tree, and knew enough about nature or survival to know what it meant, then that's one thing - and the players are entitled to similar checks to figure that out. If it had intentionally weakened the tree earlier, so it would be able to do this now, then you can point out to the players that it was way easier than they would have expected for a tree of that size and there must be more to the puzzle that isn't immediately apparent. Unknowable rules and unexpectable rulings fall under the category of DM Shenanigans. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
NPC Ability Checks and Stunting or...Ogre Smash
Top