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<blockquote data-quote="Hand of Evil" data-source="post: 5069333" data-attributes="member: 371"><p>House rules from a long time of gaming...</p><p>It all comes down to character Charisma or the stat that works like it. You, then have levels of effect based off that, NPC response is based on that. Example; you have a character with CHR of 13, NPC roles 13 or less, character is going to be viewed possitive, higher negative, now it comes down to just how good the role was. </p><p></p><ul> <li data-xf-list-type="ul">More than five points = rude and will ignore or call the watch</li> <li data-xf-list-type="ul">Three to five points higher than the target = Rude</li> <li data-xf-list-type="ul">Two points higher than target = Pleasant but unhelpful to the character </li> <li data-xf-list-type="ul">Two points lower than the target = Pleasant, understanding, helpful - will provide directions, names, such...</li> <li data-xf-list-type="ul">Three to five points lower than the target = very helpful, will walk with character part of the way as they provide directions, offer discounts, etc.</li> <li data-xf-list-type="ul">More than five points = will provide introductions and special information</li> </ul><p></p><p>It can be adjusted as needed by game system.</p></blockquote><p></p>
[QUOTE="Hand of Evil, post: 5069333, member: 371"] House rules from a long time of gaming... It all comes down to character Charisma or the stat that works like it. You, then have levels of effect based off that, NPC response is based on that. Example; you have a character with CHR of 13, NPC roles 13 or less, character is going to be viewed possitive, higher negative, now it comes down to just how good the role was. [LIST] [*]More than five points = rude and will ignore or call the watch [*]Three to five points higher than the target = Rude [*]Two points higher than target = Pleasant but unhelpful to the character [*]Two points lower than the target = Pleasant, understanding, helpful - will provide directions, names, such... [*]Three to five points lower than the target = very helpful, will walk with character part of the way as they provide directions, offer discounts, etc. [*]More than five points = will provide introductions and special information [/LIST] It can be adjusted as needed by game system. [/QUOTE]
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