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*Pathfinder & Starfinder
NPC Class: Priest
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<blockquote data-quote="seasong" data-source="post: 823684" data-attributes="member: 5137"><p><strong>Re: Neat</strong></p><p></p><p>Hey Technik4, I've missed you <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" />.Thanks <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />.Yeah, the intent is that this is NOT a fighting class - I am converting the cleric class into a Templar PrC, which will allow a Priest to become a fighting priest; advancing spell levels, improved BAB and saves, etc. The Templar will be fairly rare, though, the sort of thing that sets PCs apart from "ordinary priests".</p><p></p><p>And for those priests who do want to contribute to an adventuring party... the right domains, combined with the improved spontaneous casting, could do pretty well.Hm, good point on the spells per day.</p><p></p><p>I'm not particularly worried about the armor, HP, BAB or Fort save, however - this is not a direct combatant, and giving the priest those things would merely encourage direct combat <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />.Thank you. I'm mostly looking for initial reactions - they point me in the right direction to test things out.</p><p></p><p>The main reason it seems weak is because it is a wizard... but with a cleric's spell list. And the cleric's spell list, as you pointed out, is focused more on healing and buffing than on direct combat. In other words, it fulfills a "weak" role in combat.</p><p></p><p>Which is, I think, okay - not everyone wants to play this sort of character, but some people do, and my groups often have a couple of them.Yeah, I need to think about the spells per day.</p></blockquote><p></p>
[QUOTE="seasong, post: 823684, member: 5137"] [b]Re: Neat[/b] Hey Technik4, I've missed you :D.Thanks :).Yeah, the intent is that this is NOT a fighting class - I am converting the cleric class into a Templar PrC, which will allow a Priest to become a fighting priest; advancing spell levels, improved BAB and saves, etc. The Templar will be fairly rare, though, the sort of thing that sets PCs apart from "ordinary priests". And for those priests who do want to contribute to an adventuring party... the right domains, combined with the improved spontaneous casting, could do pretty well.Hm, good point on the spells per day. I'm not particularly worried about the armor, HP, BAB or Fort save, however - this is not a direct combatant, and giving the priest those things would merely encourage direct combat :).Thank you. I'm mostly looking for initial reactions - they point me in the right direction to test things out. The main reason it seems weak is because it is a wizard... but with a cleric's spell list. And the cleric's spell list, as you pointed out, is focused more on healing and buffing than on direct combat. In other words, it fulfills a "weak" role in combat. Which is, I think, okay - not everyone wants to play this sort of character, but some people do, and my groups often have a couple of them.Yeah, I need to think about the spells per day. [/QUOTE]
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