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NPC Class: Priest
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<blockquote data-quote="seasong" data-source="post: 824879" data-attributes="member: 5137"><p><strong>DreamChaser:</strong> Hm, not sure I agree with that. The BAB and decent weapon selection have little to do with being able to step next to the fighter and heal him; armor and hit points, do, however...</p><p></p><p>On the other hand, at least for the players in my campaigns, the "buffing" spell caster with the crappy hit points just stands behind the fighter and touches him on the back.</p><p></p><p>I'll think about it <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />.</p><p></p><p><strong>Destil:</strong> Good point on the "skill points as a domain ability" thing. I like that <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />.</p><p></p><p>Turning undead: I'm planning to allow this to be swapped out, but since the primary gods worshipped are subordinate to the sun god, this makes a good default ability. Also, it's easier to balance the class if I have a set ability listed there that doesn't go too far from the grain of what people here are accustomed to.</p></blockquote><p></p>
[QUOTE="seasong, post: 824879, member: 5137"] [b]DreamChaser:[/b] Hm, not sure I agree with that. The BAB and decent weapon selection have little to do with being able to step next to the fighter and heal him; armor and hit points, do, however... On the other hand, at least for the players in my campaigns, the "buffing" spell caster with the crappy hit points just stands behind the fighter and touches him on the back. I'll think about it :). [b]Destil:[/b] Good point on the "skill points as a domain ability" thing. I like that :). Turning undead: I'm planning to allow this to be swapped out, but since the primary gods worshipped are subordinate to the sun god, this makes a good default ability. Also, it's easier to balance the class if I have a set ability listed there that doesn't go too far from the grain of what people here are accustomed to. [/QUOTE]
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