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<blockquote data-quote="smootrk" data-source="post: 2936276" data-attributes="member: 28583"><p>Sounds interesting. Your concepts (basically the lineage/source of magic) on your cultist sounds a lot like how I actually envision the right way to do Sorcerers, although I see each magical school as a sorcerer specialization. For instance Fey source = Enchantment Sorcerers, Ghost/Death source = Necromantic Sorcerers, etc. I do feel that Sorcerers of each type ought be their own Class with significant differences between them.</p><p></p><p>... but I fear I am going off on a tangent. Not intending to derail your thread.</p><p></p><p>The awakened animal class sounds more like a race choice to me, but maybe with a progressively advancing towards human-like form as the character gains some levels. For instance, at first level there are only the abilities that normal awakened animals have. At 2nd character level, the character may gain the use of 'hands' and the ability to speak humanlike languages (although distinctively animal-like sounds). At maybe fourth or 5th level, the critter gains an upright stance and the ability to use more equipment based on its size (likely halfling sized stuff or possibly medium armors and equipment).</p><p></p><p>Anyway, a few of my random thoughts on the subject.</p></blockquote><p></p>
[QUOTE="smootrk, post: 2936276, member: 28583"] Sounds interesting. Your concepts (basically the lineage/source of magic) on your cultist sounds a lot like how I actually envision the right way to do Sorcerers, although I see each magical school as a sorcerer specialization. For instance Fey source = Enchantment Sorcerers, Ghost/Death source = Necromantic Sorcerers, etc. I do feel that Sorcerers of each type ought be their own Class with significant differences between them. ... but I fear I am going off on a tangent. Not intending to derail your thread. The awakened animal class sounds more like a race choice to me, but maybe with a progressively advancing towards human-like form as the character gains some levels. For instance, at first level there are only the abilities that normal awakened animals have. At 2nd character level, the character may gain the use of 'hands' and the ability to speak humanlike languages (although distinctively animal-like sounds). At maybe fourth or 5th level, the critter gains an upright stance and the ability to use more equipment based on its size (likely halfling sized stuff or possibly medium armors and equipment). Anyway, a few of my random thoughts on the subject. [/QUOTE]
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