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<blockquote data-quote="Ovinnik" data-source="post: 4054527" data-attributes="member: 60315"><p>First off, hello everyone. My first post, though I've been lurking for quite some time... Seemed like the best place to find 4e news and info (much better than Wizards).</p><p></p><p>Now then, I've been pondering NPC classes. All the PC classes in 4e are very 'epically heroic', designed to do great things with style and pure Awesome. I've seen complaints about how PCs won't be able to fit in a more 'normal' role, such as a regular old soldier, thief, etc. Maybe NPC classes, if they're done in a similar way to 3.X's NPC classes, could allow more 'mundane' powered characters?</p><p></p><p>But on thinking about it more, I've come to the conclusion that NPC classes are likely a thing of the past, due to statblock NPCs and monsters. But how then would you do something like a plain old human soldier (and I'm talking about the profession, not classification)? Templates, perhaps? Your standard normal soldier/thief/merchant/etc. uses this statblock, modified by race? This is what I'm expecting, and it's fitting with the 'simpler is better' design theme.</p><p></p><p>Also, does anyone think it's likely that WotC may eventually put out a 'low-powered heroes' splatbook (a later PHB, maybe), with classes and tips for people wanting to run more down-to-earth games without fantastically powered heroes? If WotC doesn't, I expect another published will, so if they were smart I'd think they'd try and cash in on the low-powered fan market.</p><p></p><p>So, thoughts?</p></blockquote><p></p>
[QUOTE="Ovinnik, post: 4054527, member: 60315"] First off, hello everyone. My first post, though I've been lurking for quite some time... Seemed like the best place to find 4e news and info (much better than Wizards). Now then, I've been pondering NPC classes. All the PC classes in 4e are very 'epically heroic', designed to do great things with style and pure Awesome. I've seen complaints about how PCs won't be able to fit in a more 'normal' role, such as a regular old soldier, thief, etc. Maybe NPC classes, if they're done in a similar way to 3.X's NPC classes, could allow more 'mundane' powered characters? But on thinking about it more, I've come to the conclusion that NPC classes are likely a thing of the past, due to statblock NPCs and monsters. But how then would you do something like a plain old human soldier (and I'm talking about the profession, not classification)? Templates, perhaps? Your standard normal soldier/thief/merchant/etc. uses this statblock, modified by race? This is what I'm expecting, and it's fitting with the 'simpler is better' design theme. Also, does anyone think it's likely that WotC may eventually put out a 'low-powered heroes' splatbook (a later PHB, maybe), with classes and tips for people wanting to run more down-to-earth games without fantastically powered heroes? If WotC doesn't, I expect another published will, so if they were smart I'd think they'd try and cash in on the low-powered fan market. So, thoughts? [/QUOTE]
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