Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
NPC Classes?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Finist The Falcon" data-source="post: 4056922" data-attributes="member: 60382"><p><strong>First Post</strong></p><p></p><p>Reading this thread and thinking about what I wanted to post in my reply made me realize somethings.</p><p></p><p>1) The NPC classes made me try to categorize every NPC into one of these four slots. From what I have read I think that removing specific NPC classes will allow GMs to be much more creative without fudging stats and abilities.</p><p></p><p>2) I found the Adept class completely frustrating... The mixing of Arcane and Divine spells while cool in theory was just annoying. I ending up creating another NPC class called the Hedge Mage and giving it the utility/simple spell from the arcane list and making the Adept a purely divine caster.</p><p></p><p>Honestly, I think it is great that I can make Carl the Carpenter as good a carpenter as I want without even considering 9 other skills because he is an expert and gets 10 class skills. The sames for Sarah the Soldier, I can make her as challenging an opponent as I want without worrying about multi-classing into PC classes or making her a higher NPC class to make up for the lack of feats.</p><p></p><p>However if you feel like you NPCs are more authentic using NPC Classes, then I suggest you make your NPC's up with those classes and then convert them over to 4e. Or you may be able to create you own NPC classes that look and feel like the 3.5 NPC classes.</p></blockquote><p></p>
[QUOTE="Finist The Falcon, post: 4056922, member: 60382"] [b]First Post[/b] Reading this thread and thinking about what I wanted to post in my reply made me realize somethings. 1) The NPC classes made me try to categorize every NPC into one of these four slots. From what I have read I think that removing specific NPC classes will allow GMs to be much more creative without fudging stats and abilities. 2) I found the Adept class completely frustrating... The mixing of Arcane and Divine spells while cool in theory was just annoying. I ending up creating another NPC class called the Hedge Mage and giving it the utility/simple spell from the arcane list and making the Adept a purely divine caster. Honestly, I think it is great that I can make Carl the Carpenter as good a carpenter as I want without even considering 9 other skills because he is an expert and gets 10 class skills. The sames for Sarah the Soldier, I can make her as challenging an opponent as I want without worrying about multi-classing into PC classes or making her a higher NPC class to make up for the lack of feats. However if you feel like you NPCs are more authentic using NPC Classes, then I suggest you make your NPC's up with those classes and then convert them over to 4e. Or you may be able to create you own NPC classes that look and feel like the 3.5 NPC classes. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
NPC Classes?
Top