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<blockquote data-quote="Silverglass" data-source="post: 1351054" data-attributes="member: 14071"><p>I also agree that we should not put such a restriction in place. The PC's are already special because they are PCs. A certain proportion of NPCs in any given area will have PC classes. Also the Pcs are not the only adventurers in Aerde, there would and should be NPC adventuring groups made up of people with PC classes.</p><p></p><p>In addition the sole spellcasting NPC class, the Adept, does not a good BBEG make, as against a Wizard etc. The kingdoms should not be full of PC's but conversely there will be PC classed NPC's out there. Of course the numbers will always seem relatively higher than the actual ratio because PC classed people are more likley to be involved with interacting with the party, the majority of people will have NPC classes but they are also tend to fill in the background so their actual class is less obvious.</p><p></p><p>In the prospective DM's guide to Paludosus I have a Class Demographics table that shows the rough split. Due to the martial nature of the realm, extensive military service, the Shatrisa caste and the Fighter preferred class a higher proportion of Fighters exist than I would consider normal because a lot of people who might otherwise end up as Warrior take Fighter. In a like way the very strong established church means that in civilised areas the will be more clerics and fewer adepts.</p><p></p><p>The result is that 70% of the population are pure NPC classed. Of the 30% PC classed a fair proportion will be multiclassed with 1 PC class and 1 NPC class, especialy the Shatrisa caste who will be Fighter 1/Aristocrat 1 or Fighter 1/Adept 1 depending on their life after being in the army. For the tribal populations 45% are Expert(Hunter/Herder) and 30% Warriors.</p><p></p><p>I do support the use of the Thug as it fills a real niche that the NPC classes can't quite build.</p><p></p><p>What we should have instead are notes for DMs that say "In most cases the majority of low-level NPCs encountered by players should have NPC classes. Most soldiers/caravan guards and the like will be Warriors and most merchants/tradesman and the like will be Experts" etc etc.</p></blockquote><p></p>
[QUOTE="Silverglass, post: 1351054, member: 14071"] I also agree that we should not put such a restriction in place. The PC's are already special because they are PCs. A certain proportion of NPCs in any given area will have PC classes. Also the Pcs are not the only adventurers in Aerde, there would and should be NPC adventuring groups made up of people with PC classes. In addition the sole spellcasting NPC class, the Adept, does not a good BBEG make, as against a Wizard etc. The kingdoms should not be full of PC's but conversely there will be PC classed NPC's out there. Of course the numbers will always seem relatively higher than the actual ratio because PC classed people are more likley to be involved with interacting with the party, the majority of people will have NPC classes but they are also tend to fill in the background so their actual class is less obvious. In the prospective DM's guide to Paludosus I have a Class Demographics table that shows the rough split. Due to the martial nature of the realm, extensive military service, the Shatrisa caste and the Fighter preferred class a higher proportion of Fighters exist than I would consider normal because a lot of people who might otherwise end up as Warrior take Fighter. In a like way the very strong established church means that in civilised areas the will be more clerics and fewer adepts. The result is that 70% of the population are pure NPC classed. Of the 30% PC classed a fair proportion will be multiclassed with 1 PC class and 1 NPC class, especialy the Shatrisa caste who will be Fighter 1/Aristocrat 1 or Fighter 1/Adept 1 depending on their life after being in the army. For the tribal populations 45% are Expert(Hunter/Herder) and 30% Warriors. I do support the use of the Thug as it fills a real niche that the NPC classes can't quite build. What we should have instead are notes for DMs that say "In most cases the majority of low-level NPCs encountered by players should have NPC classes. Most soldiers/caravan guards and the like will be Warriors and most merchants/tradesman and the like will be Experts" etc etc. [/QUOTE]
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