Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
NPC creation trends?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="ProfessorCirno" data-source="post: 5419059" data-attributes="member: 65637"><p>Moral grey areas. The vast, vast, vast majority of NPCs - both on the side of the characters and against them - lie in grey areas rather then absurd black and white/good and evil. It makes for a much richer narrative and much better drama and experience, where choices are made based on the player and the character rather then stock cliches. Note that this isn't just for humanoids - in my current setting, dragons are most assuredly <em>not</em> color coded for alignment, and one of the major antagonistic movers and shakers are a family of gold dragons. Outsiders aren't good or evil either, but typically <em>alien</em> instead. Devils and angels don't differ on "goodness" but in how they view non-immortals; angels feel they should help non-immortals on their own, devils feel the non-immortals need to earn it (thus why devils make pacts), but neither one is unified in wanting to do good or evil. Perhaps ironically, events in the past caused the angels to withdraw - meaning devils now act for and with non-immortals more then the angels. </p><p></p><p>Is it any surprise I hate alignment? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":P" title="Stick out tongue :P" data-smilie="7"data-shortname=":P" /></p><p></p><p>It also has the added bonus of making actually evil characters seem truly disgusting. If every other orc is a monster, then the general "evilness" is meaningless. If most people in the world are just folks trying to get by, or are doing what they feel is best, or just don't put much thought into it, then having a sociopathic enemy makes them that much more horrifying.</p></blockquote><p></p>
[QUOTE="ProfessorCirno, post: 5419059, member: 65637"] Moral grey areas. The vast, vast, vast majority of NPCs - both on the side of the characters and against them - lie in grey areas rather then absurd black and white/good and evil. It makes for a much richer narrative and much better drama and experience, where choices are made based on the player and the character rather then stock cliches. Note that this isn't just for humanoids - in my current setting, dragons are most assuredly [I]not[/I] color coded for alignment, and one of the major antagonistic movers and shakers are a family of gold dragons. Outsiders aren't good or evil either, but typically [I]alien[/I] instead. Devils and angels don't differ on "goodness" but in how they view non-immortals; angels feel they should help non-immortals on their own, devils feel the non-immortals need to earn it (thus why devils make pacts), but neither one is unified in wanting to do good or evil. Perhaps ironically, events in the past caused the angels to withdraw - meaning devils now act for and with non-immortals more then the angels. Is it any surprise I hate alignment? :P It also has the added bonus of making actually evil characters seem truly disgusting. If every other orc is a monster, then the general "evilness" is meaningless. If most people in the world are just folks trying to get by, or are doing what they feel is best, or just don't put much thought into it, then having a sociopathic enemy makes them that much more horrifying. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
NPC creation trends?
Top