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NPC Deception/Persuasion and player agency
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<blockquote data-quote="thefutilist" data-source="post: 9564067" data-attributes="member: 7044566"><p>The way I play I'm assuming that this moment is a defining moment of the characters life. I know what they'll do in most situations but the results of the fiction might change the characters worlds view.</p><p></p><p></p><p>I guess I'm playing to find out three things, in broad strokes.</p><p></p><p></p><p>One: How the situation is going to resolve for all the characters</p><p></p><p>Two: The consequence of my characters priorities</p><p></p><p>Three: If my characters priorities change because of the events of game</p><p></p><p></p><p>Because you can't model the entirety of a character I'll end up discovering<s> some incidental</s> things about them. <s>They like chocolate ice cream or whatever but I have the core world view locked down when I begin.</s></p><p></p><p>EDIT: There's lots of stuff that that fleshes the character out more and stuff I incorporate because of shared histories with other player characters and so on. The solid core has to be there immediately though.</p></blockquote><p></p>
[QUOTE="thefutilist, post: 9564067, member: 7044566"] The way I play I'm assuming that this moment is a defining moment of the characters life. I know what they'll do in most situations but the results of the fiction might change the characters worlds view. I guess I'm playing to find out three things, in broad strokes. One: How the situation is going to resolve for all the characters Two: The consequence of my characters priorities Three: If my characters priorities change because of the events of game Because you can't model the entirety of a character I'll end up discovering[S] some incidental[/S] things about them. [S]They like chocolate ice cream or whatever but I have the core world view locked down when I begin.[/S] EDIT: There's lots of stuff that that fleshes the character out more and stuff I incorporate because of shared histories with other player characters and so on. The solid core has to be there immediately though. [/QUOTE]
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