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NPC Deception/Persuasion and player agency
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<blockquote data-quote="thefutilist" data-source="post: 9566581" data-attributes="member: 7044566"><p>Oh right yeah. I think in play there's some amount of OOC discussion to make sure we actually understand what the other is communicating. In systems where conflict of interest potentially lead to a dice roll, that discussion would usually happen then.</p><p></p><p>Also I'm not suggesting you can't say what you want but just saying what you want doesn't mean I'll judge it as good play. One of the first hurdles people have to cross when engaging this way is that they need characters who wear their hearts on their sleeve. Lying or deceiving tends to reduce all thematic statements to 'well how well can I lie?'</p><p></p><p>A good example of that is the following:</p><p></p><p><em>This kid is smarter than I thought. Saw right through my play. "Ok kid, you are leaving me no choice. If you don't stop this you will be immediately relieved from your duties and will have to abandon the company."</em></p><p></p><p>That's great stuff. So in response I could have the Squire lie about his intentions and stay with the company, maybe because being removed means he won't be able to see the Princess. Or he wants to try and have both and so on. We enter dubious ground though, not saying it can never be done but it's something to watch out for.</p></blockquote><p></p>
[QUOTE="thefutilist, post: 9566581, member: 7044566"] Oh right yeah. I think in play there's some amount of OOC discussion to make sure we actually understand what the other is communicating. In systems where conflict of interest potentially lead to a dice roll, that discussion would usually happen then. Also I'm not suggesting you can't say what you want but just saying what you want doesn't mean I'll judge it as good play. One of the first hurdles people have to cross when engaging this way is that they need characters who wear their hearts on their sleeve. Lying or deceiving tends to reduce all thematic statements to 'well how well can I lie?' A good example of that is the following: [I]This kid is smarter than I thought. Saw right through my play. "Ok kid, you are leaving me no choice. If you don't stop this you will be immediately relieved from your duties and will have to abandon the company."[/I] That's great stuff. So in response I could have the Squire lie about his intentions and stay with the company, maybe because being removed means he won't be able to see the Princess. Or he wants to try and have both and so on. We enter dubious ground though, not saying it can never be done but it's something to watch out for. [/QUOTE]
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