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NPC Deception/Persuasion and player agency
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<blockquote data-quote="deleuzian_kernel" data-source="post: 9566733" data-attributes="member: 7036985"><p>[USER=7025508]@Crimson Longinus[/USER]: </p><p>"Like different people will produce different interpretations of a same character, that is hardly surprising."</p><p></p><p>Exactly! This is my point. Each person introduces <em>bias </em>into their process of decision making.</p><p></p><p>Previous posts in this thread have led me to believe that you guys think that you are not tipping the balance one way or another when you are acting on behalf of an NPC, as if you were perfect extrapolators of fictional seeds, but you do! We all do.</p><p></p><p>So, even when you say that you are making reasonable conclusions based on circumstances and pre-established (often secret) details, these conclusions and actions carry YOUR own personal judgements and assessments of the situation. Some other reasonable person may arrive at a different judgements and assessments.</p><p></p><p>My main point is that it is impossible for you to make these decisions and carry this so called "internal logic" with the intent of "getting it right" towards the NPC's personality (aka "Be Authentic), and at same time advocate and play towards the outcomes that the character wants. It's a conflict of interest. One must give. </p><p></p><p>Vincent Baker talks about it here: <a href="http://lumpley.com/index.php/anyway/thread/432" target="_blank">anyway: A Moment of Judgment</a></p></blockquote><p></p>
[QUOTE="deleuzian_kernel, post: 9566733, member: 7036985"] [USER=7025508]@Crimson Longinus[/USER]: "Like different people will produce different interpretations of a same character, that is hardly surprising." Exactly! This is my point. Each person introduces [I]bias [/I]into their process of decision making. Previous posts in this thread have led me to believe that you guys think that you are not tipping the balance one way or another when you are acting on behalf of an NPC, as if you were perfect extrapolators of fictional seeds, but you do! We all do. So, even when you say that you are making reasonable conclusions based on circumstances and pre-established (often secret) details, these conclusions and actions carry YOUR own personal judgements and assessments of the situation. Some other reasonable person may arrive at a different judgements and assessments. My main point is that it is impossible for you to make these decisions and carry this so called "internal logic" with the intent of "getting it right" towards the NPC's personality (aka "Be Authentic), and at same time advocate and play towards the outcomes that the character wants. It's a conflict of interest. One must give. Vincent Baker talks about it here: [URL="http://lumpley.com/index.php/anyway/thread/432"]anyway: A Moment of Judgment[/URL] [/QUOTE]
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