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NPC Deception/Persuasion and player agency
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<blockquote data-quote="Manbearcat" data-source="post: 9568727" data-attributes="member: 6696971"><p>If I were to lay out my own thoughts on the subject matter at-hand (and do so beautifully and fully!), these thoughts above would be them.</p><p></p><p>So just an actual (prospective) play add-on, I'm going to pull from our 1KA game here to demonstrate. Your PC (an Oda clan Foot Soldier/Castellan who was awarded a stronghold on Iga territory over a ranking samurai who is basically your rival) is going to be "breaking bread" with a neighboring (loosely...days travel from your own castle), elderly samurai from Oda's clan next game. The details of what transpired in our prior session (Iga assassins performing a trial run for ingress/egress in order to actually pull off the hit later...which was foiled by your PC) will certainly feature prominently. However, equally prominently (perhaps more...perhaps less...we'll see how it goes) will be the very controversial bequeathing of your stronghold to a "lowly" foot soldier...and over an actual samurai? Why is stuff like that going to happen within this samurai's court who is hosting you?</p><p></p><p>* Because you've signaled you're interested in this exact sort of controversy and potential fallout when you built your PC this way (along with your, ever-increasing, Drive of Ambition).</p><p></p><p>* Because it should make for compelling play and this is the perfect opportunity.</p><p></p><p>* And, only lastly, because it is trivially coherent for a samurai and his court to see controversy in, and potentially take offense at (or at least be open about social sleights or conspiracy theories!), their rightful place in the caste hierarchy being so morbidly subverted!</p><p></p><p>But this last bullet point takes a major backseat when compared to the priority of those first two bullet points.</p><p></p><p>And same goes for the other two PCs in that game.</p></blockquote><p></p>
[QUOTE="Manbearcat, post: 9568727, member: 6696971"] If I were to lay out my own thoughts on the subject matter at-hand (and do so beautifully and fully!), these thoughts above would be them. So just an actual (prospective) play add-on, I'm going to pull from our 1KA game here to demonstrate. Your PC (an Oda clan Foot Soldier/Castellan who was awarded a stronghold on Iga territory over a ranking samurai who is basically your rival) is going to be "breaking bread" with a neighboring (loosely...days travel from your own castle), elderly samurai from Oda's clan next game. The details of what transpired in our prior session (Iga assassins performing a trial run for ingress/egress in order to actually pull off the hit later...which was foiled by your PC) will certainly feature prominently. However, equally prominently (perhaps more...perhaps less...we'll see how it goes) will be the very controversial bequeathing of your stronghold to a "lowly" foot soldier...and over an actual samurai? Why is stuff like that going to happen within this samurai's court who is hosting you? * Because you've signaled you're interested in this exact sort of controversy and potential fallout when you built your PC this way (along with your, ever-increasing, Drive of Ambition). * Because it should make for compelling play and this is the perfect opportunity. * And, only lastly, because it is trivially coherent for a samurai and his court to see controversy in, and potentially take offense at (or at least be open about social sleights or conspiracy theories!), their rightful place in the caste hierarchy being so morbidly subverted! But this last bullet point takes a major backseat when compared to the priority of those first two bullet points. And same goes for the other two PCs in that game. [/QUOTE]
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