NPC Enemy Questions

babinro

First Post
In my campaign I have a player who has a 'hit list' of class based NPC's. In the creation of these, I've run into a couple of questions which I couldn't find or missed the answers too.

If I create a level 11 Tiefling Warlock NPC...would it be considered an Elite Monster? I'm inclinded to think it is as it seems to be the equivalent of adding a template to a monster...but I'm not sure how this should normally work. A level 11 Class with daily/encounter powers simply 'feels' to strong to use up the experience of a typical combatant.

I designed the warlock to have the XP as a level 11 Elite in the MM (1200xp) and simply doubled its hit points and gave it +2 to saves. Is that correct? Also, does a creature which has hit points doubled, also effectively double the amount healed when using a healing surge to match its new hit points?

If I were then to add a template such as Lich to that Tiefling Warlock, would that then make it a Solo creature?

Any help or clarification would be appreciated.
 

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In my campaign I have a player who has a 'hit list' of class based NPC's. In the creation of these, I've run into a couple of questions which I couldn't find or missed the answers too.

If I create a level 11 Tiefling Warlock NPC...would it be considered an Elite Monster? I'm inclinded to think it is as it seems to be the equivalent of adding a template to a monster...but I'm not sure how this should normally work. A level 11 Class with daily/encounter powers simply 'feels' to strong to use up the experience of a typical combatant.

I designed the warlock to have the XP as a level 11 Elite in the MM (1200xp) and simply doubled its hit points and gave it +2 to saves. Is that correct? Also, does a creature which has hit points doubled, also effectively double the amount healed when using a healing surge to match its new hit points?

If I were then to add a template such as Lich to that Tiefling Warlock, would that then make it a Solo creature?

Any help or clarification would be appreciated.

If you create an NPC from scratch using the NPC creation guidelines, it would be a standard monster. If you wanted to make the creature an elite, you should follow the 'Creating New Elites' guidelines on page 185 and make those changes to the NPC (although what you posted is some of those).

Yes, that would effectively double surge value as well.

If the warlock was elite already, then yes, adding a template would make it a solo creature.
 

I'll use that as the guideline then...Thank you Paradisio

I still get the impression that they are more powerful than standard seeing as if you had five level 1 class based NPC's fighting against five level 1 Player Characters that you could easily run into a total party kill.
 

I'll use that as the guideline then...Thank you Paradisio

I still get the impression that they are more powerful than standard seeing as if you had five level 1 class based NPC's fighting against five level 1 Player Characters that you could easily run into a total party kill.

I respectfully disagree. The NPCs have fewer powers, fewer hit points, no action points, no feats, and far fewer healing surges (1 in this case) compared to an equivalent PC.
 

I'll use that as the guideline then...Thank you Paradisio

I still get the impression that they are more powerful than standard seeing as if you had five level 1 class based NPC's fighting against five level 1 Player Characters that you could easily run into a total party kill.

I respectfully disagree. The NPCs have fewer powers, fewer hit points, no action points, no feats, and far fewer healing surges (1 in this case) compared to an equivalent PC.

Not entirely true. At level 1 they have comparable hitpoints and powers. A level one fighter would have about 30 hitpoints, 2 At-Wills,an Encounter and a Daily. An NPC "fighter" would have 32 hitpoints, an At Will, an Encounter and a Daily

At level 1 NPC is behind one feat, an action point, some healing surges and an At will. True, they are behind but not too much. Although this grows bigger as they level of course.
 



Not entirely true. At level 1 they have comparable hitpoints and powers. A level one fighter would have about 30 hitpoints, 2 At-Wills,an Encounter and a Daily. An NPC "fighter" would have 32 hitpoints, an At Will, an Encounter and a Daily

At level 1 NPC is behind one feat, an action point, some healing surges and an At will. True, they are behind but not too much. Although this grows bigger as they level of course.

I'm not seeing it unless you give the NPC fighter more con. If a 1st level NPC and a first level PC fighter both have 10 con; the PC fighter would have 25 hit points, while the NPC fighter would have 18. Unless I'm missing some part of the HP formula.
 

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