Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
NPC / Expert Class
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Celebrim" data-source="post: 6234259" data-attributes="member: 4937"><p>I would first argue that you are getting this result because you aren't listening to the system. What the system is trying to tell you is that the best weaver in the land doesn't have a +25 in the relevant skills. That isn't the best weaver in the land; that's a figure of myth and legend, an Arachne if you will. Your 12th level Weaver is an epic figure, and epic figures in the system are meant to have that package and everything that goes along with it. </p><p></p><p>Secondly, I would note that there is not nearly enough 'terrible Strength and Constitution' in most games. If 10 or 11 is meant to be average, why does almost nothing and no one has less than a 10 in anything? There is a huge amount of ability score inflation in most campaigns, where in practice 14 is average and anything less than 10 is consider 'terrible'. If you haven't given NPC's 4 or 5 Con or Str rather often you aren't doing it right, because there has to be some of those to balance out all the burly guards you are blithely decorating with 14's in Strength and Constitution (or in my experience, much higher). Otherwise you are guilty of saying the PC's are 'above average, just like everyone else', and you get into runaway expectations about what is 'good'. There is nothing wrong with having a 9th level commoner with 6 STR and 6 CON, a net attack bonus of +0 (no weapon proficiency!) and 9 hit points. Such a commoner could easily have a +20 bonus on a Craft check just using RAW and not even getting that obscure about it. There is your 'best weaver in the land' for you, and frankly, most of my countries would not have so capable of a weaver (unless they had a large elven population, where 9th level commoner's aren't so uncommon, seeing as they live such long lives).</p><p></p><p>Thirdly, to the extent that you are right, this isn't a hard problem to fix. I do it with a very simple advantage/disadvantage system. It would be a trivial matter to have a 20th level commoner with a +0 attack bonus just by taking the 'noncombatant' disadvantage. I do similar sorts of things when I want clerics that have spent more time studying and less time fighting than your typical PC crusading type. But, for that matter, nothing in the rules stops you from slapping "Fairy God Mother's Gift (ex): This character was granted at birth supernatural insight into weaving by a powerful supernatural figure, and get a +5 luck bonus and a +5 insight bonus on all Craft (Weaving) checks." on your low level NPC and calling it a day. Are you the DM or aren't you?</p><p></p><p></p><p></p><p>It's not at first. The problem comes with trying to be fair about all those fiat decisions. I hate winging it. Often as not, I may only write only something like Exp3 in a stat block and slap a skill modifier on the NPC if it ever comes up. Attack bonus often gets a similar treatment, and justify it retroactively if I need to.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 6234259, member: 4937"] I would first argue that you are getting this result because you aren't listening to the system. What the system is trying to tell you is that the best weaver in the land doesn't have a +25 in the relevant skills. That isn't the best weaver in the land; that's a figure of myth and legend, an Arachne if you will. Your 12th level Weaver is an epic figure, and epic figures in the system are meant to have that package and everything that goes along with it. Secondly, I would note that there is not nearly enough 'terrible Strength and Constitution' in most games. If 10 or 11 is meant to be average, why does almost nothing and no one has less than a 10 in anything? There is a huge amount of ability score inflation in most campaigns, where in practice 14 is average and anything less than 10 is consider 'terrible'. If you haven't given NPC's 4 or 5 Con or Str rather often you aren't doing it right, because there has to be some of those to balance out all the burly guards you are blithely decorating with 14's in Strength and Constitution (or in my experience, much higher). Otherwise you are guilty of saying the PC's are 'above average, just like everyone else', and you get into runaway expectations about what is 'good'. There is nothing wrong with having a 9th level commoner with 6 STR and 6 CON, a net attack bonus of +0 (no weapon proficiency!) and 9 hit points. Such a commoner could easily have a +20 bonus on a Craft check just using RAW and not even getting that obscure about it. There is your 'best weaver in the land' for you, and frankly, most of my countries would not have so capable of a weaver (unless they had a large elven population, where 9th level commoner's aren't so uncommon, seeing as they live such long lives). Thirdly, to the extent that you are right, this isn't a hard problem to fix. I do it with a very simple advantage/disadvantage system. It would be a trivial matter to have a 20th level commoner with a +0 attack bonus just by taking the 'noncombatant' disadvantage. I do similar sorts of things when I want clerics that have spent more time studying and less time fighting than your typical PC crusading type. But, for that matter, nothing in the rules stops you from slapping "Fairy God Mother's Gift (ex): This character was granted at birth supernatural insight into weaving by a powerful supernatural figure, and get a +5 luck bonus and a +5 insight bonus on all Craft (Weaving) checks." on your low level NPC and calling it a day. Are you the DM or aren't you? It's not at first. The problem comes with trying to be fair about all those fiat decisions. I hate winging it. Often as not, I may only write only something like Exp3 in a stat block and slap a skill modifier on the NPC if it ever comes up. Attack bonus often gets a similar treatment, and justify it retroactively if I need to. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
NPC / Expert Class
Top