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NPC fighting pit
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<blockquote data-quote="Shrapp Hamnier" data-source="post: 8141530" data-attributes="member: 6814107"><p>My players just went into an underground fightclub where people watch and gamble on exotic beasts facing off. The players noted they are interested in participating in gambling. I was just going to run the fights as combats, but I just realized that since this city is littered with places like this, this will likely be a constant thing, and it would take a long time in and out of game to either run several NPC combats and/or script them out.</p><p></p><p>Does anyone have basically a mini-game version of combat that would work well? Something more abstract will be fine, this is just new territory for me.</p><p></p><p>One thought I had was have them face off d20 rolls, highest roll wins roll, first to win 3-5 rollls wins (like the crowd favorit crocodile needs to be beat 5 times while the bear facing it iff only needs to be beat 3 times). Part of me says this is way too simple (I've been looking up things like the ToA dinosaur racing for inspiration, even Matt Mercer's lizard racing had a little more), and makes it too easy for normally weaker creatures to mop the floor with stronger foes. Another part of me says I am overthinking this.</p></blockquote><p></p>
[QUOTE="Shrapp Hamnier, post: 8141530, member: 6814107"] My players just went into an underground fightclub where people watch and gamble on exotic beasts facing off. The players noted they are interested in participating in gambling. I was just going to run the fights as combats, but I just realized that since this city is littered with places like this, this will likely be a constant thing, and it would take a long time in and out of game to either run several NPC combats and/or script them out. Does anyone have basically a mini-game version of combat that would work well? Something more abstract will be fine, this is just new territory for me. One thought I had was have them face off d20 rolls, highest roll wins roll, first to win 3-5 rollls wins (like the crowd favorit crocodile needs to be beat 5 times while the bear facing it iff only needs to be beat 3 times). Part of me says this is way too simple (I've been looking up things like the ToA dinosaur racing for inspiration, even Matt Mercer's lizard racing had a little more), and makes it too easy for normally weaker creatures to mop the floor with stronger foes. Another part of me says I am overthinking this. [/QUOTE]
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