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<blockquote data-quote="chriton227" data-source="post: 3666896" data-attributes="member: 33263"><p>Unfortunately that doesn't work with base 1HD Humanoids. Because they have no original HD once you start adding class levels, you end up with a the first level of an NPC class being associated by that guideline, so there would be no difference between adding levels of fighter or warrior, or between adept or cleric, except that applying the PC Class levels gives a free bump up to elite stats. This is why I had interpreted "Levels in NPC Classes are always considered nonassociated" as absolute. </p><p></p><p>I like the guideline from MM5 that Jhaelen posted, that makes sense to me and is a simple guideling to apply. There is still question about how NPC Class levels work towards CR, but I can ballpark that through playtesting. Looking at the raw numbers, a Hob War 16 really isn't really any more challenging than the Young Adult Red Dragon Skeleton listed as a CR8 in the MM, so I'll probably stick with NPCLevels/2 for the CR as a starting point.</p></blockquote><p></p>
[QUOTE="chriton227, post: 3666896, member: 33263"] Unfortunately that doesn't work with base 1HD Humanoids. Because they have no original HD once you start adding class levels, you end up with a the first level of an NPC class being associated by that guideline, so there would be no difference between adding levels of fighter or warrior, or between adept or cleric, except that applying the PC Class levels gives a free bump up to elite stats. This is why I had interpreted "Levels in NPC Classes are always considered nonassociated" as absolute. I like the guideline from MM5 that Jhaelen posted, that makes sense to me and is a simple guideling to apply. There is still question about how NPC Class levels work towards CR, but I can ballpark that through playtesting. Looking at the raw numbers, a Hob War 16 really isn't really any more challenging than the Young Adult Red Dragon Skeleton listed as a CR8 in the MM, so I'll probably stick with NPCLevels/2 for the CR as a starting point. [/QUOTE]
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