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<blockquote data-quote="Vascant" data-source="post: 1939942" data-attributes="member: 13927"><p>I haven't finished the changes/features I want to add to Beta 8 before release but I have finished everything found thus far, so I am going to post them here and now so you can check them out and make sure it has achieved what you were looking for.</p><p>I am hoping to release the next version either later today or tommorrow depending on how much I get finished. I do want to say, thank you for all your input thus far, it has been very helpful.</p><p></p><p></p><p><Name> Male human Fighter 12: CR 12; Medium Humanoid; HD 12d10+36 (HP 96); Init 2 (+2 Dex); Spd 30 ft.; AC 25 (Ring of protection +5, +3 Half-plate), touch 15, flat-footed 25; Base Atk +12; Grp +16; Atk +19 melee (1d6+8/19-20, +2 light mace) or +19 melee (1d10+7/19-20, +3 bastard sword); Full Atk +17/+12/+7 melee (1d10+7/19-20, +3 bastard sword) and +17 melee (1d6+6/19-20, +2 light mace); Space/Reach 5 ft./5 ft.; SA ; SQ ; AL LN; SV Fort +15, Ref +8, Will +7; Str 19, Dex 15, Con 20, Int 13, Wis 12, Cha 9.</p><p></p><p>Skills: Appraise +5 (+1 int,+2 diligent), Concentration +9 (+5 con), Craft (Sculpting) +2 (+1 int), Decipher Script +4 (+1 int,+2 diligent), Disable Device +3 (+1 int), Gather Information +2 (-1 cha), Intimidate +14 (-1 cha), Jumping +5 (+5 competence), Knowledge (Local) +2 (+1 int), Listen +2 (+1 wis), Search +6 (+1 int), Spot +3 (+1 wis), Tumble -4 (+2 dex,-7 acp).</p><p></p><p>Feats: Blind-Fight, Cleave, Combat Expertise, Diligent, Exotic Weapon Proficiency (bastard sword), Great Cleave, Improved Overrun, Improved Trip, Leadership, Power Attack, Two Weapon Fighting, Weapon Focus (light mace), Weapon Specialization (light mace). </p><p></p><p>Languages: Common, celestial</p><p>Ht: 5' 8", Wt: 160, Hair: Black , Eyes: Hazel, Age: 36. </p><p></p><p>Possessions: +3 half-plate, +2 light mace, +3 bastard sword, cloak of resistance +2, boots of striding and springing, ring of spell storing, ring of protection +5, amulet of health +4, potion of gaseous form, potion of resist energy (cold) 10, potion of good hope, 16 pp, 11 gp, 17 sp, 12 cp, 50160 gp in other assets.</p><p></p><p></p><p><Name> Male human Fighter 15: CR 15; Medium Humanoid; HD 15d10+45 (HP 122); Init 3 (+3 Dex); Spd 20 ft.; AC 20 (+3 Chainmail, +2 Dex), touch 12, flat-footed 18; Base Atk +15; Grp +18; Atk +21 melee (1d8+3/19-20, +3 dire flail) or +21 melee (1d10+6/19-20, +3 bastard sword); Full Atk +21/+16/+11 melee (1d10+6/19-20, +3 bastard sword) or +19/+14/+9 melee/+19 melee (1d8+6,1d8+3/19-20, +3 dire flail; Space/Reach 5 ft./5 ft.; SA ; SQ ; AL LG; SV Fort +17, Ref +13, Will +13; Str 17, Dex 16, Con 16, Int 15, Wis 13, Cha 10.</p><p></p><p>Skills: Appraise +4 (+2 int,+2 diligent), Balance -1 (+3 dex,-5 acp), Craft (Painting) +5 (+2 int), Decipher Script +6 (+2 int,+2 diligent), Diplomacy +4 (+2 synergy,+2 negotiator), Intimidate +13, Jump +9 (+3 str,-6 speed,-5 acp), Knowledge (Local) +5 (+2 int), Listen +5 (+1 wis), Perform (Act) +1, Profession (Hunter) +2 (+1 wis), Search +7 (+2 int), Sense Motive +8 (+1 wis,+2 negotiator), Spot +2 (+1 wis), Survival +2 (+1 wis), Swim +0 (+3 str,-10 acp), Swimming +5 (+5 competence), Use Magic Device +1.</p><p></p><p>Feats: Blind-Fight, Cleave, Combat Expertise, Combat Reflexes, Diligent, Exotic Weapon Proficiency (bastard sword), Exotic Weapon Proficiency (dire flail), Improved Bull Rush, Improved Overrun, Iron Will, Leadership, Negotiator, Power Attack, Track, Two Weapon Fighting. </p><p></p><p>Languages: Common, aquan, sylvan</p><p>Ht: 6' 1", Wt: 180, Hair: Red , Eyes: Grey, Age: 39. </p><p></p><p>Possessions: +3 chainmail, +3 bastard sword, +3 dire flail, cloak of resistance +5, ring of minor sonic resistance, ring of swimming, oil of magic stone, potion of delay poison, potion of resist energy (electricity) 20, potion of cat’s grace, 11 pp, 17 gp, 19 sp, 3 cp, 135275 gp in other assets.</p></blockquote><p></p>
[QUOTE="Vascant, post: 1939942, member: 13927"] I haven't finished the changes/features I want to add to Beta 8 before release but I have finished everything found thus far, so I am going to post them here and now so you can check them out and make sure it has achieved what you were looking for. I am hoping to release the next version either later today or tommorrow depending on how much I get finished. I do want to say, thank you for all your input thus far, it has been very helpful. <Name> Male human Fighter 12: CR 12; Medium Humanoid; HD 12d10+36 (HP 96); Init 2 (+2 Dex); Spd 30 ft.; AC 25 (Ring of protection +5, +3 Half-plate), touch 15, flat-footed 25; Base Atk +12; Grp +16; Atk +19 melee (1d6+8/19-20, +2 light mace) or +19 melee (1d10+7/19-20, +3 bastard sword); Full Atk +17/+12/+7 melee (1d10+7/19-20, +3 bastard sword) and +17 melee (1d6+6/19-20, +2 light mace); Space/Reach 5 ft./5 ft.; SA ; SQ ; AL LN; SV Fort +15, Ref +8, Will +7; Str 19, Dex 15, Con 20, Int 13, Wis 12, Cha 9. Skills: Appraise +5 (+1 int,+2 diligent), Concentration +9 (+5 con), Craft (Sculpting) +2 (+1 int), Decipher Script +4 (+1 int,+2 diligent), Disable Device +3 (+1 int), Gather Information +2 (-1 cha), Intimidate +14 (-1 cha), Jumping +5 (+5 competence), Knowledge (Local) +2 (+1 int), Listen +2 (+1 wis), Search +6 (+1 int), Spot +3 (+1 wis), Tumble -4 (+2 dex,-7 acp). Feats: Blind-Fight, Cleave, Combat Expertise, Diligent, Exotic Weapon Proficiency (bastard sword), Great Cleave, Improved Overrun, Improved Trip, Leadership, Power Attack, Two Weapon Fighting, Weapon Focus (light mace), Weapon Specialization (light mace). Languages: Common, celestial Ht: 5' 8", Wt: 160, Hair: Black , Eyes: Hazel, Age: 36. Possessions: +3 half-plate, +2 light mace, +3 bastard sword, cloak of resistance +2, boots of striding and springing, ring of spell storing, ring of protection +5, amulet of health +4, potion of gaseous form, potion of resist energy (cold) 10, potion of good hope, 16 pp, 11 gp, 17 sp, 12 cp, 50160 gp in other assets. <Name> Male human Fighter 15: CR 15; Medium Humanoid; HD 15d10+45 (HP 122); Init 3 (+3 Dex); Spd 20 ft.; AC 20 (+3 Chainmail, +2 Dex), touch 12, flat-footed 18; Base Atk +15; Grp +18; Atk +21 melee (1d8+3/19-20, +3 dire flail) or +21 melee (1d10+6/19-20, +3 bastard sword); Full Atk +21/+16/+11 melee (1d10+6/19-20, +3 bastard sword) or +19/+14/+9 melee/+19 melee (1d8+6,1d8+3/19-20, +3 dire flail; Space/Reach 5 ft./5 ft.; SA ; SQ ; AL LG; SV Fort +17, Ref +13, Will +13; Str 17, Dex 16, Con 16, Int 15, Wis 13, Cha 10. Skills: Appraise +4 (+2 int,+2 diligent), Balance -1 (+3 dex,-5 acp), Craft (Painting) +5 (+2 int), Decipher Script +6 (+2 int,+2 diligent), Diplomacy +4 (+2 synergy,+2 negotiator), Intimidate +13, Jump +9 (+3 str,-6 speed,-5 acp), Knowledge (Local) +5 (+2 int), Listen +5 (+1 wis), Perform (Act) +1, Profession (Hunter) +2 (+1 wis), Search +7 (+2 int), Sense Motive +8 (+1 wis,+2 negotiator), Spot +2 (+1 wis), Survival +2 (+1 wis), Swim +0 (+3 str,-10 acp), Swimming +5 (+5 competence), Use Magic Device +1. Feats: Blind-Fight, Cleave, Combat Expertise, Combat Reflexes, Diligent, Exotic Weapon Proficiency (bastard sword), Exotic Weapon Proficiency (dire flail), Improved Bull Rush, Improved Overrun, Iron Will, Leadership, Negotiator, Power Attack, Track, Two Weapon Fighting. Languages: Common, aquan, sylvan Ht: 6' 1", Wt: 180, Hair: Red , Eyes: Grey, Age: 39. Possessions: +3 chainmail, +3 bastard sword, +3 dire flail, cloak of resistance +5, ring of minor sonic resistance, ring of swimming, oil of magic stone, potion of delay poison, potion of resist energy (electricity) 20, potion of cat’s grace, 11 pp, 17 gp, 19 sp, 3 cp, 135275 gp in other assets. [/QUOTE]
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