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<blockquote data-quote="MavrickWeirdo" data-source="post: 289944" data-attributes="member: 107"><p><strong>Human Guardsman (Officer)</strong></p><p></p><p>Johnathen Human Guardsman (Officer)</p><p>Warrior L4; med humanoid; AL NG; CR 2.5; age 35 (middle age)</p><p></p><p>HD 4d8(+3); hp 21; </p><p>Init +4; Spd 30 ft; AC 16; </p><p>BAB +4; Atk +5 melee or +4 ranged;</p><p>SV Fort +4, Ref +1, Will +1;</p><p>Str 12, Dex 10, Con 11, Int 12, Wis 11, Cha 11.</p><p></p><p>Skills (21 points): Bluff +2.5, Climb +3 (0), Intimidate +7, Jump +3 (0), & Ride +3</p><p>Feats: Improved Initiative, Toughness, & Weapon Focus: Spear</p><p>Languages: Common</p><p></p><p>Armor: Chain Shirt, +4, check penalty –2, speed 30ft, 25 lbs</p><p>Shield, Large Metal, +2, check penalty –2, 15 lbs</p><p>Weapons: Dagger: Atk +5 melee, +4 thrown, Dmg 1d4+1, crit 19-20 x2, range 10ft</p><p>Short spear, Masterwork: Atk +7 melee, +6 thrown, Dmg 1d8+1, crit x3, range 20ft</p><p>Short sword: Atk +5 melee, Dmg 1d6+1, crit 19-20 x2</p><p></p><p>Mechanics: Middle age doesn't slow him down much. He looses his +1 Con bonus (allong with 4hp and 1 fort), but he gains a +1 Int bonus which will improve how many skill points he gets next level. I decided the loss to Physical Ability scores lowered his CR half a point.</p></blockquote><p></p>
[QUOTE="MavrickWeirdo, post: 289944, member: 107"] [b]Human Guardsman (Officer)[/b] Johnathen Human Guardsman (Officer) Warrior L4; med humanoid; AL NG; CR 2.5; age 35 (middle age) HD 4d8(+3); hp 21; Init +4; Spd 30 ft; AC 16; BAB +4; Atk +5 melee or +4 ranged; SV Fort +4, Ref +1, Will +1; Str 12, Dex 10, Con 11, Int 12, Wis 11, Cha 11. Skills (21 points): Bluff +2.5, Climb +3 (0), Intimidate +7, Jump +3 (0), & Ride +3 Feats: Improved Initiative, Toughness, & Weapon Focus: Spear Languages: Common Armor: Chain Shirt, +4, check penalty –2, speed 30ft, 25 lbs Shield, Large Metal, +2, check penalty –2, 15 lbs Weapons: Dagger: Atk +5 melee, +4 thrown, Dmg 1d4+1, crit 19-20 x2, range 10ft Short spear, Masterwork: Atk +7 melee, +6 thrown, Dmg 1d8+1, crit x3, range 20ft Short sword: Atk +5 melee, Dmg 1d6+1, crit 19-20 x2 Mechanics: Middle age doesn't slow him down much. He looses his +1 Con bonus (allong with 4hp and 1 fort), but he gains a +1 Int bonus which will improve how many skill points he gets next level. I decided the loss to Physical Ability scores lowered his CR half a point. [/QUOTE]
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