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General Tabletop Discussion
*Pathfinder & Starfinder
NPC Item crafters and their limits
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<blockquote data-quote="RUMBLETiGER" data-source="post: 5821092" data-attributes="member: 6674868"><p>I personally come from the perspective of allowing my PC's to acquire the general magic items they want, and make them work for it, but our games are pretty free-flowing with magical gear. </p><p></p><p>Then my monsters & NPC's are similarly stocked with magical gear, templates, and other assorted customizability to match, so it stays interesting and my PC's are not over powered for their encounters.</p><p></p><p>By "Make them work for it", I mean that I do limit thier ability to purchase magical doo-dads based upon the size of the civilization they are currently in, or I make it loot from very tough opponents. It's not uncommon for an assassin guild to be a reoccurring threat, and if you kill the assassin who was decked out with really nifty gear in his professional attempt to kill you, well then, it's now you're really nifty gear!</p><p></p><p>True custom requests for NPC's to create require wait time, and the adventure rarely allows for the PC do return exactly when the item is done, and so custom orders are usually something they really, really want and are willing to spend chunks of gold on.</p></blockquote><p></p>
[QUOTE="RUMBLETiGER, post: 5821092, member: 6674868"] I personally come from the perspective of allowing my PC's to acquire the general magic items they want, and make them work for it, but our games are pretty free-flowing with magical gear. Then my monsters & NPC's are similarly stocked with magical gear, templates, and other assorted customizability to match, so it stays interesting and my PC's are not over powered for their encounters. By "Make them work for it", I mean that I do limit thier ability to purchase magical doo-dads based upon the size of the civilization they are currently in, or I make it loot from very tough opponents. It's not uncommon for an assassin guild to be a reoccurring threat, and if you kill the assassin who was decked out with really nifty gear in his professional attempt to kill you, well then, it's now you're really nifty gear! True custom requests for NPC's to create require wait time, and the adventure rarely allows for the PC do return exactly when the item is done, and so custom orders are usually something they really, really want and are willing to spend chunks of gold on. [/QUOTE]
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NPC Item crafters and their limits
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