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NPC levels vs age and experience...
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<blockquote data-quote="mroberon1972" data-source="post: 463860" data-attributes="member: 5148"><p>Really, you have all missed the actual point to this:</p><p></p><p>The PCs start as 1st level characters because they are YOUNG! Of course the master of the temple is better than them, or the guild master, and the common man who is about 35 will eat them for lunch in a fight, just because he has had more time to learn from his mistakes. </p><p></p><p>You have also failed to understand one other thing: The game world does not understand levels... Period... They see the gradients for power, but thats only part of it...</p><p></p><p>The next thing you don't take into consideration that effects all games: the players' characters ARE special. They are the survivors that get to tell the story...</p><p></p><p>Also with this system, it means that characters are still training at lower levels... The master of the temple just ordained the cleric. Of course all of the old priests outstrip him! But as he goes up levels, he finds more and more of the temple taking note of him, and later deferring to him. 1st level characters have just became adults, and gotten through the basic training that allows them a class beyond commoner.</p><p></p><p>The way you guys talk, PCs are supposed to be heros at level 1-3. Never in my game! They first have to earn thier place. THEN they become earth shakers, and THEN they topple the pillars for heaven. I would say that the following would be made true:</p><p></p><p>level Social</p><p>1-5 Making thier way through the world...</p><p>6-10 Earning a place of respect...</p><p>11-15 Making a name for themselves...</p><p>16-20 Major mover and shaker, with few to oppose them...</p><p>21+ The thing that ledgends are made of...</p><p></p><p>About orcs being too weak: give them a few levels of warrior. not too many, since they don't live as long as humans... Remember, orcs are dangerous because of thier cruelty, and NUMBERS. Two orcs are still dangerous to one man, because even a 5th level commoner can be grappled to the ground and stabbed to death.</p><p></p><p>Also, PC's are effectivly fearless... Unless magic is involved, characters do not run in panic... Commoners do, because while they might be able to fight and win, WHO WANTS TO BE THE CASUALTY? </p><p></p><p>The fearlessness of PCs is noticed by all who see them fight. Even when retreaing, they do so in the best manner possible as a tacticle decision. </p><p></p><p>And finally, most NPCs are not cold blooded killers. The PCs are. They can kill hundereds of orcs, and will never even blink at the carnage they have wrought. Never underestimate a sociopath. Ask any police officer about it...</p></blockquote><p></p>
[QUOTE="mroberon1972, post: 463860, member: 5148"] Really, you have all missed the actual point to this: The PCs start as 1st level characters because they are YOUNG! Of course the master of the temple is better than them, or the guild master, and the common man who is about 35 will eat them for lunch in a fight, just because he has had more time to learn from his mistakes. You have also failed to understand one other thing: The game world does not understand levels... Period... They see the gradients for power, but thats only part of it... The next thing you don't take into consideration that effects all games: the players' characters ARE special. They are the survivors that get to tell the story... Also with this system, it means that characters are still training at lower levels... The master of the temple just ordained the cleric. Of course all of the old priests outstrip him! But as he goes up levels, he finds more and more of the temple taking note of him, and later deferring to him. 1st level characters have just became adults, and gotten through the basic training that allows them a class beyond commoner. The way you guys talk, PCs are supposed to be heros at level 1-3. Never in my game! They first have to earn thier place. THEN they become earth shakers, and THEN they topple the pillars for heaven. I would say that the following would be made true: level Social 1-5 Making thier way through the world... 6-10 Earning a place of respect... 11-15 Making a name for themselves... 16-20 Major mover and shaker, with few to oppose them... 21+ The thing that ledgends are made of... About orcs being too weak: give them a few levels of warrior. not too many, since they don't live as long as humans... Remember, orcs are dangerous because of thier cruelty, and NUMBERS. Two orcs are still dangerous to one man, because even a 5th level commoner can be grappled to the ground and stabbed to death. Also, PC's are effectivly fearless... Unless magic is involved, characters do not run in panic... Commoners do, because while they might be able to fight and win, WHO WANTS TO BE THE CASUALTY? The fearlessness of PCs is noticed by all who see them fight. Even when retreaing, they do so in the best manner possible as a tacticle decision. And finally, most NPCs are not cold blooded killers. The PCs are. They can kill hundereds of orcs, and will never even blink at the carnage they have wrought. Never underestimate a sociopath. Ask any police officer about it... [/QUOTE]
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