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NPC levels vs age and experience...
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<blockquote data-quote="CobaltGrC" data-source="post: 463888" data-attributes="member: 1403"><p>Hey Celebrim instead of knocking other peoples arguements trying building up on your own so that you convince others to your side. All is fair in love in war, no matter how crazy the statement might be it still could possablly used in an arguement. I agree with mroberon1972 for the most part. </p><p></p><p>"And finally, most NPCs are not cold blooded killers. The PCs are. They can kill hundered for orcs, and will never even blink at the carnage they have wrought. Never underestimate a sociopath. Ask any police officer about it..." This is a vaild statement in this arguement Celebrim, like it or not. Mroberon is showing the extreme in order to prove a point. </p><p></p><p></p><p>How about instead of trying to bring down the system let us for a moment take the system and work out a world that would be using it? How would the D&D world change? Wouldn't it be more challangeing?</p><p></p><p>On a side not, I have always believed that character levels show the progression of the Hero's journey, but Players need to go out into the world and make a name for themselves, just because they are level 5 doesn't make them a hero. If a tree falls in the woods does it make a sound? same things with players, if players do good deads with out ever being heard about then they aren't hero's.</p></blockquote><p></p>
[QUOTE="CobaltGrC, post: 463888, member: 1403"] Hey Celebrim instead of knocking other peoples arguements trying building up on your own so that you convince others to your side. All is fair in love in war, no matter how crazy the statement might be it still could possablly used in an arguement. I agree with mroberon1972 for the most part. "And finally, most NPCs are not cold blooded killers. The PCs are. They can kill hundered for orcs, and will never even blink at the carnage they have wrought. Never underestimate a sociopath. Ask any police officer about it..." This is a vaild statement in this arguement Celebrim, like it or not. Mroberon is showing the extreme in order to prove a point. How about instead of trying to bring down the system let us for a moment take the system and work out a world that would be using it? How would the D&D world change? Wouldn't it be more challangeing? On a side not, I have always believed that character levels show the progression of the Hero's journey, but Players need to go out into the world and make a name for themselves, just because they are level 5 doesn't make them a hero. If a tree falls in the woods does it make a sound? same things with players, if players do good deads with out ever being heard about then they aren't hero's. [/QUOTE]
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