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NPC levels vs age and experience...
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<blockquote data-quote="jgbrowning" data-source="post: 464254" data-attributes="member: 5724"><p><strong>NPC</strong></p><p></p><p>According to the DMG there are high level commoners as well as experts etc... I view experts as expert blacksmith... expert merchant... etc... ie. just because your a blacksmith doesn't mean you have to be an expert. IMHO, the really good examples of their professions are experts. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>I think the biggest problem here is that EXP is based on killing things. I know, i know, that's not all its based on <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> but that pretty much discribes the DnD system of exp.</p><p></p><p>If we had an exp system that had many examples of non-killing, non-back-to-the-dungeon ways to gain exp, this would be a lot easiser to deal with because we could more easily understand the "experience without being an adventurer" idea.</p><p></p><p>According to the DMG, a 7th level commoner is the average highest level commoner in a THORP. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> that guy's pretty tough, but not amazing.. maybe a 2nd level fighter equvalent? In a village the average highest is 11th. guys almost getting two attacks, he's not to be sneered at by 1st or 2nd level PC's.</p><p></p><p>of course you run into the expected NPC wealth issue.. I always assumed that that only dealt with PC classed NPC's. but it doesn't have too... land, buildings, livestock could all be included i guess. I just prefer a "more medieval" concept of a commoner.</p><p></p><p>I guess it comes down to whether or not you want to change what we've been doing for decades to match with the concept of 3E, or if ya just want to rule 0 the demographic information given in the DMG.</p><p></p><p>Imagine that, a post by me that says do want you want.. hehe <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>joe b.</p></blockquote><p></p>
[QUOTE="jgbrowning, post: 464254, member: 5724"] [b]NPC[/b] According to the DMG there are high level commoners as well as experts etc... I view experts as expert blacksmith... expert merchant... etc... ie. just because your a blacksmith doesn't mean you have to be an expert. IMHO, the really good examples of their professions are experts. :) I think the biggest problem here is that EXP is based on killing things. I know, i know, that's not all its based on :) but that pretty much discribes the DnD system of exp. If we had an exp system that had many examples of non-killing, non-back-to-the-dungeon ways to gain exp, this would be a lot easiser to deal with because we could more easily understand the "experience without being an adventurer" idea. According to the DMG, a 7th level commoner is the average highest level commoner in a THORP. :) that guy's pretty tough, but not amazing.. maybe a 2nd level fighter equvalent? In a village the average highest is 11th. guys almost getting two attacks, he's not to be sneered at by 1st or 2nd level PC's. of course you run into the expected NPC wealth issue.. I always assumed that that only dealt with PC classed NPC's. but it doesn't have too... land, buildings, livestock could all be included i guess. I just prefer a "more medieval" concept of a commoner. I guess it comes down to whether or not you want to change what we've been doing for decades to match with the concept of 3E, or if ya just want to rule 0 the demographic information given in the DMG. Imagine that, a post by me that says do want you want.. hehe :) joe b. [/QUOTE]
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