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NPC levels vs age and experience...
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<blockquote data-quote="Khorod" data-source="post: 464634" data-attributes="member: 1636"><p>Okay, so according to the PHB, using the Craft skill to get a masterwork item requires one check for the item, and one check against DC 20 for the 'masterwork component'.</p><p></p><p>If you assume that most aristocrats and veteran warriors are able to find a good smith to make them a masterwork longsword, how many smiths in town should be able to meet their needs? </p><p></p><p>Presuming between ability scores and feats, say, a +4 bonus, the talent of guaranteed service on that is 16 ranks. The occasional delays that crop up for a less perfected smith might mean 11 ranks. (That means someone who 25% of the time has an unexpected multi-week delay because he screws up, and as a result makes no money on this commission because he had to replace the used materials.)</p><p></p><p>So we have then we have an Expert smith of 8th level. </p><p></p><p>Someone who can produce masterwork around 50% of the time is 3rd level, presuming the +4 bonus is fully in place.</p><p></p><p>Then assume that finding a way to grow crops in the wake of a natural disaster is a similar activity. So I figure that you need a decent proportion of people who are 2nd or 3rd level, just to produce half-way decent stuff, or get the community through the really bad times.</p><p></p><p>In the village in the patrolled kingdom, maybe their aren't such skilled people about so much- people that good might often move on to become yeomen. Or move to the cities to 'make it big'. You don't really find smiths who can produce masterwork items in the villages because they can't sell masterwork items in the villages.</p><p></p><p>So a good proportion of adults (say at least a fourth) will be at least 2nd level. These are the people that can guarantee quality service, and can sometimes touch on exceptional work. That ability to produce one great masterpiece demonstrates minimal mastery of a profession, IMO.</p></blockquote><p></p>
[QUOTE="Khorod, post: 464634, member: 1636"] Okay, so according to the PHB, using the Craft skill to get a masterwork item requires one check for the item, and one check against DC 20 for the 'masterwork component'. If you assume that most aristocrats and veteran warriors are able to find a good smith to make them a masterwork longsword, how many smiths in town should be able to meet their needs? Presuming between ability scores and feats, say, a +4 bonus, the talent of guaranteed service on that is 16 ranks. The occasional delays that crop up for a less perfected smith might mean 11 ranks. (That means someone who 25% of the time has an unexpected multi-week delay because he screws up, and as a result makes no money on this commission because he had to replace the used materials.) So we have then we have an Expert smith of 8th level. Someone who can produce masterwork around 50% of the time is 3rd level, presuming the +4 bonus is fully in place. Then assume that finding a way to grow crops in the wake of a natural disaster is a similar activity. So I figure that you need a decent proportion of people who are 2nd or 3rd level, just to produce half-way decent stuff, or get the community through the really bad times. In the village in the patrolled kingdom, maybe their aren't such skilled people about so much- people that good might often move on to become yeomen. Or move to the cities to 'make it big'. You don't really find smiths who can produce masterwork items in the villages because they can't sell masterwork items in the villages. So a good proportion of adults (say at least a fourth) will be at least 2nd level. These are the people that can guarantee quality service, and can sometimes touch on exceptional work. That ability to produce one great masterpiece demonstrates minimal mastery of a profession, IMO. [/QUOTE]
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