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<blockquote data-quote="JoeGKushner" data-source="post: 1281627" data-attributes="member: 1129"><p>The real question here isn't about NPC levels as the title might indicate, but how much should NPC's charge for healing.</p><p></p><p>This is complicated by a few factors.</p><p></p><p>The first is are the characters members of the church? Are they members of an allied church? For exmaple, Torm and Tyr in the Forgotten Realms work together with that old Suffering God to form a trinity of deities.</p><p></p><p>If the players aren't members of the church, do they belong to an opposing church?</p><p></p><p>Do the clerics use healing and spellcasting in general as a business or do they rely on the religious aspect of that to handle itself? If it is a business, some churchs might be less honorable than others, charging lower prices to anyone who will pay their blood money fee.</p><p></p><p>Are the players sociable and friendly? Do they make effort to involve the church in events outside of healing? Do they say, throw a banquete in the church's honor and mention their help in the past and the help they'll likely need from them in the future in front of the important people?</p><p></p><p>Lastly, how much do you want it to cost? That's always the end result. If a plague or something is sweeping the land and the clerics are swamped with duty casting so to speak, healing for frivolous uses is going to go way down and costs go way up.</p></blockquote><p></p>
[QUOTE="JoeGKushner, post: 1281627, member: 1129"] The real question here isn't about NPC levels as the title might indicate, but how much should NPC's charge for healing. This is complicated by a few factors. The first is are the characters members of the church? Are they members of an allied church? For exmaple, Torm and Tyr in the Forgotten Realms work together with that old Suffering God to form a trinity of deities. If the players aren't members of the church, do they belong to an opposing church? Do the clerics use healing and spellcasting in general as a business or do they rely on the religious aspect of that to handle itself? If it is a business, some churchs might be less honorable than others, charging lower prices to anyone who will pay their blood money fee. Are the players sociable and friendly? Do they make effort to involve the church in events outside of healing? Do they say, throw a banquete in the church's honor and mention their help in the past and the help they'll likely need from them in the future in front of the important people? Lastly, how much do you want it to cost? That's always the end result. If a plague or something is sweeping the land and the clerics are swamped with duty casting so to speak, healing for frivolous uses is going to go way down and costs go way up. [/QUOTE]
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